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nema na čemu, hvala tebi što pokušavaš
What do you do to manually install kitserver to 1.30? As I'm going to try it with just afs2fs.
Some basic instructions of where to go, and how, would be excellent. If not then I'll just have to import into the img files like in previous years.
I didn't mean using afs2fs to install it, I meant that was the only module I was hoping for. Although it doesn't make the modules work, could you please post the needed alterations anyway? Will at least give me a basis to try and start figuring out if there's any sort of way around it.Pokusavacu dok mi ne ponestane ideja, ili dok se ne smorim... ili dok neko drugi ne uradi nesto (sto bi to bilo lepo )
You can`t install kitserver using afs2fs, you need to hex-edit the pes2009.exe file, but first you need to know what to do. I can post here the needed alternations of the file, but as I said it doesn`t bring anything good, as modules are not working.
... and it even might be illegal
{KLOAD} Log started.
{KLOAD} Registering module KLOAD ("Module Loader 8.1.1.0")
{KLOAD} Game version: 慢污潬慣楴湯
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\zlib1.dll" ...
{KLOAD} ... was successful!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\libpng13.dll" ...
{KLOAD} ... was successful!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\afsio.dll" ...
{KLOAD} Registering module AFSIO ("AFSIO Module 8.1.2.0")
{KLOAD} ... was successful!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\kserv.dll" ...
{KLOAD} Registering module KSERV ("Kitserver Module 8.1.2.0")
{KLOAD} ... was successful!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\afs2fs.dll" ...
{KLOAD} Registering module AFS2FS ("AFS2FS Module 8.1.2.0")
{KLOAD} ... was successful!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\camera.dll" ...
{KLOAD} Registering module CAMERA ("CAMERA Module 8.1.1.0")
{KLOAD} ... was successful!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\lodmixer.dll" ...
{KLOAD} Registering module LODMIXER ("LOD Mixer 8.1.1.0")
{KLOAD} ... was successful!
{LODMIXER} Initializing LOD mixer...
{LODMIXER} Screen resolution to force: 0x0
{LODMIXER} Initialization complete.
{LODMIXER} Detaching dll...
{KSERV} Shutting down this module...
{KLOAD} Closing log.
Maybe I'm misreading this but, it's only detaching lodmixer and kserv? And not AFSIO, CAMERA or AFS2FS?
{KLOAD} Log started.
{KLOAD} Registering module KLOAD ("Module Loader 8.1.1.0")
{KLOAD} Game version: PES2009 PC 1.20
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\zlib1.dll" ...
{KLOAD} ... was successful!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\libpng13.dll" ...
{KLOAD} ... was successful!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\afsio.dll" ...
{KLOAD} Registering module AFSIO ("AFSIO Module 8.1.2.0")
{KLOAD} ... was successful!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\kserv.dll" ...
{KLOAD} Registering module KSERV ("Kitserver Module 8.1.2.0")
{KLOAD} ... was successful!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\afs2fs.dll" ...
{KLOAD} Registering module AFS2FS ("AFS2FS Module 8.1.2.0")
{KLOAD} ... was successful!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\camera.dll" ...
{KLOAD} Registering module CAMERA ("CAMERA Module 8.1.1.0")
{KLOAD} ... was successful!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\lodmixer.dll" ...
{KLOAD} Registering module LODMIXER ("LOD Mixer 8.1.1.0")
{KLOAD} ... was successful!
{LODMIXER} Initializing LOD mixer...
{LODMIXER} Screen resolution to force: 0x0
{LODMIXER} Mode check disabled for controller selection.
{LODMIXER} LOD check: lowest lod level disabled.
{LODMIXER} Initialization complete.
{LODMIXER} Widescreen mode: no
{LODMIXER} Aspect ratio: 1.25000
{LODMIXER} Aspect ratio type: automatic
{AFSIO} debug = 0
{KSERV} Initializing Kserv Module
{KSERV} pesDir: {C:\Program Files\KONAMI\Pro Evolution Soccer 2009\}
{KSERV} myDir : {C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\}
{KSERV} gdbDir: {C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\.\GDB}
{KSERV} Teams in GDB map: 2
{KSERV} debug = 0
{KSERV} use.description = 1
{AFSIO} callback registered.
{AFSIO} callback registered.
{AFS2FS} Initializing filename cache...
{AFS2FS} img.dir = {C:\Program Files\KONAMI\Pro Evolution Soccer 2009\kitserver\}
{AFS2FS} filename cache: {.\img\cv02.img} : 13 slots
{AFS2FS} filename cache: {.\img\cv06.img} : 8347 slots
{AFS2FS} filename cache: {.\img\cv0a.img} : 7 slots
{AFS2FS} filename cache: {.\img\cv09.img} : 929 slots
{AFS2FS} filename cache: {.\img\cs0d.img} : 783 slots
{AFS2FS} filename cache: {.\img\cv01.img} : 21 slots
{AFS2FS} filename cache: {.\img\cv0f.img} : 10609 slots
{AFS2FS} filename cache: {.\img\cv05.img} : 502 slots
{AFS2FS} filename cache: {.\img\rv0c_e.img} : 109 slots
{AFS2FS} DONE initializing filename cache.
{AFS2FS} Songs-map read (size=1)
{AFS2FS} Set title/author info for song with binId=104
{AFS2FS} Balls-map read (size=1)
{AFS2FS} Set name for ball #7
{CAMERA} Initializing Camera Module
{CAMERA} configuration: angle = 0
{CAMERA} Using camera angle from SYSTEM DATA
{KLOAD} CreateVertexBuffer() done.
{KLOAD} Preparing state blocks...
{KLOAD} RestoreDeviceObjects DONE.
{KLOAD} Invalidating device objects.
{AFS2FS} initialized _fast_info_cache entry for afsId=5
{KLOAD} Preparing state blocks...
{KLOAD} RestoreDeviceObjects DONE.
{AFS2FS} initialized _fast_info_cache entry for afsId=12
{AFS2FS} initialized _fast_info_cache entry for afsId=10
{AFS2FS} initialized _fast_info_cache entry for afsId=7
{AFS2FS} initialized _fast_info_cache entry for afsId=4
{AFS2FS} initialized _fast_info_cache entry for afsId=8
{AFS2FS} initialized _fast_info_cache entry for afsId=2
{KSERV} Normal slots taken: 136
{KSERV} config.txt loaded for {GDB\uni\Partizan\ga}
{KSERV} config.txt loaded for {GDB\uni\Partizan\pa}
{KSERV} config.txt loaded for {GDB\uni\Partizan\gb}
{KSERV} config.txt loaded for {GDB\uni\Partizan\pb}
{KSERV} team 200 relinked to slot 0x5ef
{KSERV} config.txt loaded for {GDB\uni\Serbia\ga}
{KSERV} config.txt loaded for {GDB\uni\Serbia\pa}
{KSERV} config.txt loaded for {GDB\uni\Serbia\gb}
{KSERV} config.txt loaded for {GDB\uni\Serbia\pb}
{KSERV} team 23 relinked to slot 0x5f0
{KSERV} Total slots taken: 138
{AFS2FS} initialized _fast_info_cache entry for afsId=6
{AFS2FS} initialized _fast_info_cache entry for afsId=17
{AFS2FS} initialized _fast_info_cache entry for afsId=9
{AFS2FS} initialized _fast_info_cache entry for afsId=0
{AFS2FS} initialized _fast_info_cache entry for afsId=1
{AFS2FS} initialized _fast_info_cache entry for afsId=11
{AFS2FS} initialized _fast_info_cache entry for afsId=13
{LODMIXER} Detaching dll...
{KSERV} Shutting down this module...
{KLOAD} Closing log.
hey guys,i have one question..i managed to import some stadiums (20 new stadiums in fact) via kitsever 8.1.1 ..how can I assign these stadiums in the teams?I have played some games in master league in these new stadiums but I cant play in these stadiums in the friendly mode or in another modes..
noticed a few new PMs and thought i'd make one more attempt at answering the common question here. First things first:
- yes, the Kitserver project is closed. There will be no new releases (8.1.2 is the final version)
- no, i will not update it to make it compatible with 1.30 EXE or any other future patches that Konami decides to release.
It wasn't easy to let go, but i've moved on.
Working now on a different project, and hopefully it will grow into something useful in the future. And maybe of some interest to PES community, who knows
noticed a few new PMs and thought i'd make one more attempt at answering the common question here. First things first:
- yes, the Kitserver project is closed. There will be no new releases (8.1.2 is the final version)
- no, i will not update it to make it compatible with 1.30 EXE or any other future patches that Konami decides to release.
It wasn't easy to let go, but i've moved on.
Working now on a different project, and hopefully it will grow into something useful in the future. And maybe of some interest to PES community, who knows
energia ci fai una traduzione per noi ignorantoni?