Matt10
International
- 5 February 2004
I understand your point but i don't fully agree with that, if a defender is too tight to an attacker most of the game and gets turned, he will eventually give space and the first image example isn't the best example, its very close to when he passes the ball and defender moves (Mane one i think).
2nd image with Lovren is a bit more odd though as when the ball is crossed in, he comes to a full stop immediately and then continues to move and looks unnatural. I just need to try this out for myself and see how responsive the defending is and animations and how fluid or non-fluid they are. time will tell really.
The logic behind Bartra backing off and running away is the problem. It's inexcusable. He has plenty of coverage from his CB, who remains goal-side. Instead, he runs away, and provides zero pressure on Mane'.
Here's how you can translate it...
Realism:
The role of the LB in this case is to put pressure on the ball carrier. Especially the likes of Dortmund players. There is nothing but daylight in front of Mane', who has the choice to play the ball anywhere. Dortmund's defense is built on suffocating options. In this instance, it is completely against the mentality of common football sense, let alone Dortmund's suffocating pressure.
Function (why it relates to a video game):
If I was Liverpool and the CPU did that to me, I would feel like that was a charity opportunity. I would feel like that should not have happened, and I would know that all this talk about Team ID, player ID, means nothing when there is zero pressure on my dangerous player. Zero pressure = zero challenge = give me a harder difficulty + hope it means the CPU doesn't cheat as a result.