If you're planning to buy pes5 because of the master league, don't do it, it's not owrth it at all. The single player ML is the same fustrating, annoying and ridiculous cheating experience.
Yesterday I went to try it to the flat of my friend. He went out to work today and I played all morning. The cheats are pathetically destroying all the fun in the game. All the matches are the same: 20 shots (2 to 3 posts included) against 2 shots of the CPU. It plays exactly the same always, with 8 opponent defenders packing the box and the referee doing its own show with the fouls. :roll:
Defender opponents still can catch you easily when you go towards the goal, even if you play Etoo and were 6 meters ahead and sprinted all the time (pressing both + ). That added to the fact that CPU players have 0 MILISECONDS reaction time. That's purely abysmal.
I played 10 matches against real madrid at 6* in EXHIBITION MATCH. I won them all, only conceding 1 goal and scoring 2-4 goals per match. Then I played 10 matches in master league with the same team, same formation, etc... I only won 5. I lost 1 impossible match (24 shots to 1 !!!!) and drawed to 0 goals the rest of them. I missed a LOT of chances that I was NOT missing in EXHIBITION MATCH, including shots to empty net and so... I think that 95% of crossings went straight to the head of the nearest defender and things like that, while in EXHIBITION MATCH I scored a lot of headers easily. Why, Konami, why do you do it like that?????
The only reason why the game is still balanced in ML is because of the blatant cheats. I could stand them occasionally, but when you have shot 15 times including tap-ins to the empty net and the ball goes only inches wide or to the post every time, or the goalkeeper does incredible stuff that your own goalkeeper would only dream of... then you know it's time to shut off the PS2 and don't pay for it. It's just not fun to play this game in ML. It's some time now that players are moaning on how this is implemented and they do nothing. The CPU AI is awful, they simply do robotic 30 meters through passes and at the same time tries to move your defenders away of the target when the pass is about to be done. Other than that, they represent no danger at all.
As it is funny as hell when played with my mates, and considering that Konami is NOT doing any effort to make single player a better experience, it's logical to assume that we only need a game per group because playing along is as BORING as playing WE9.
Now it's time to the fanboys to say the typical "it's not cheating, it's reality!" and all that pathetic stuff they do when they try to ignore that they face a GAME, and it's programmed, and the scripts are OBVIOUS, specially when you know how the animations are done and see those CPU legs moving twice faster than yours with or without ball, cpu defenders that do 3 or 4 meters of 1-leg icing just to stop ahead of you or shots being driven to the keeper even if you pressed another direction, or the way that CPU fucks your pass speed and you're unable to do 4 consecutive passes... I'm even being awarded a foul against because one (non controlled by me) player committed a foul while I had the ball on a 1 vs 1 against the keeper on the other side of the pitch!
To these that won't admit cheats in master league, we should ask them how the hell they think Konami is balancing the game considering the different times per half? If you win 3 to 0 at 10 mins, you should win 9 to 0 easily at 6* when playing 30 mins. Why's not like that?
The answer is the ammount of number juicing they do to the CPU team. They do it in a ridiculous way in ML, thus spoiling the fun of the game and the fairness of it. Playing in ML against Chelsea feels the same than playing against Crystal palace. Enough of that.
Yesterday I went to try it to the flat of my friend. He went out to work today and I played all morning. The cheats are pathetically destroying all the fun in the game. All the matches are the same: 20 shots (2 to 3 posts included) against 2 shots of the CPU. It plays exactly the same always, with 8 opponent defenders packing the box and the referee doing its own show with the fouls. :roll:
Defender opponents still can catch you easily when you go towards the goal, even if you play Etoo and were 6 meters ahead and sprinted all the time (pressing both + ). That added to the fact that CPU players have 0 MILISECONDS reaction time. That's purely abysmal.
I played 10 matches against real madrid at 6* in EXHIBITION MATCH. I won them all, only conceding 1 goal and scoring 2-4 goals per match. Then I played 10 matches in master league with the same team, same formation, etc... I only won 5. I lost 1 impossible match (24 shots to 1 !!!!) and drawed to 0 goals the rest of them. I missed a LOT of chances that I was NOT missing in EXHIBITION MATCH, including shots to empty net and so... I think that 95% of crossings went straight to the head of the nearest defender and things like that, while in EXHIBITION MATCH I scored a lot of headers easily. Why, Konami, why do you do it like that?????
The only reason why the game is still balanced in ML is because of the blatant cheats. I could stand them occasionally, but when you have shot 15 times including tap-ins to the empty net and the ball goes only inches wide or to the post every time, or the goalkeeper does incredible stuff that your own goalkeeper would only dream of... then you know it's time to shut off the PS2 and don't pay for it. It's just not fun to play this game in ML. It's some time now that players are moaning on how this is implemented and they do nothing. The CPU AI is awful, they simply do robotic 30 meters through passes and at the same time tries to move your defenders away of the target when the pass is about to be done. Other than that, they represent no danger at all.
As it is funny as hell when played with my mates, and considering that Konami is NOT doing any effort to make single player a better experience, it's logical to assume that we only need a game per group because playing along is as BORING as playing WE9.
Now it's time to the fanboys to say the typical "it's not cheating, it's reality!" and all that pathetic stuff they do when they try to ignore that they face a GAME, and it's programmed, and the scripts are OBVIOUS, specially when you know how the animations are done and see those CPU legs moving twice faster than yours with or without ball, cpu defenders that do 3 or 4 meters of 1-leg icing just to stop ahead of you or shots being driven to the keeper even if you pressed another direction, or the way that CPU fucks your pass speed and you're unable to do 4 consecutive passes... I'm even being awarded a foul against because one (non controlled by me) player committed a foul while I had the ball on a 1 vs 1 against the keeper on the other side of the pitch!
To these that won't admit cheats in master league, we should ask them how the hell they think Konami is balancing the game considering the different times per half? If you win 3 to 0 at 10 mins, you should win 9 to 0 easily at 6* when playing 30 mins. Why's not like that?
The answer is the ammount of number juicing they do to the CPU team. They do it in a ridiculous way in ML, thus spoiling the fun of the game and the fairness of it. Playing in ML against Chelsea feels the same than playing against Crystal palace. Enough of that.