Chimps-with-quiffs
Champions League
- 11 August 2003
I had wanted to make a PS2 version of my tweaked gameplay OF, but as I do not have the game for PS2, I had intended making changes to a PC OF and getting it to play the way my existing OF does and documenting the changes made, then applying to the PS2 OF.
But I think I may have been able to import the players and teams into the PS2 OF without needing to do this.
Can someone have a go of it and see if it works, there is a link in the download section.
For those who are not aware of what my tweaked gameplay OF does -
Changes include -
Better more intelligent attacking from the computer controlled team
More realistic dribbling, slower and less often used. You can still dribble, but you have to get it right. In PES6 I felt with some players it was harder to lose the ball than go past defenders even when running straight at them.
Slightly changed shooting. Less shots spooned over the bar and reduced shots hit at unbelievable speeds
Slower acceleration of players making it feel more realistic. If you get past player and your player is quicker, he will stay ahead of him though.
Slightly slower passing that my previous OF's, but still some way quicker and more accurate than the default released konami OF.
Increased defensive AI, mentality and response from defenders. Far less players left in space or not closed down.
Better more intelligent keepers
But I think I may have been able to import the players and teams into the PS2 OF without needing to do this.
Can someone have a go of it and see if it works, there is a link in the download section.
For those who are not aware of what my tweaked gameplay OF does -
Changes include -
Better more intelligent attacking from the computer controlled team
More realistic dribbling, slower and less often used. You can still dribble, but you have to get it right. In PES6 I felt with some players it was harder to lose the ball than go past defenders even when running straight at them.
Slightly changed shooting. Less shots spooned over the bar and reduced shots hit at unbelievable speeds
Slower acceleration of players making it feel more realistic. If you get past player and your player is quicker, he will stay ahead of him though.
Slightly slower passing that my previous OF's, but still some way quicker and more accurate than the default released konami OF.
Increased defensive AI, mentality and response from defenders. Far less players left in space or not closed down.
Better more intelligent keepers