Metal Gear Solid V: Phantom Pain

Played the first mission on the Angola-Zaire border yesterday, with D-Dog as my companion. Comfortably the most fun I've ever had in a stealth game. The number of times I was right on the verge of being seen, only to pull a rabbit out of the hat right at the death... Blowing up C4 to freak people out, throwing an empty magazine to buy myself a few seconds before the guards head to where they thought I was, getting D-Dog to bark or even to kill the patrolman. Plus, on two separate occasions where I had run out of options, the patrol simply walked past me because I'm just wide of their field of vision.

The repetition hasn't hit me yet. I'm sure once I bed in to this area it'll become less avoidable, but, at the same time, the missions themselves have only just opened up to be as large and tense as the oil refinery and the Afghan base camp mission. The size of these means that your suppressors become really valuable, and you're stretched into using equipment or tactics you otherwise wouldn't.

Also, picked up Quiet. Yup, hard not to feel her dress code is a real waste of a potentially interesting character.
 
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It's ridiculous, when you're in the chopper there are times when she kneels just to show her ass to you and move it stupidly. Between this and his name being stamped everywhere, I've lost all respect for Kojima, even if his games are great.
 
Metal Gear could be look at a little bit sexist in a way....but take a look at "few" other characters like The Boss, Fortune, Crying Wolf, Olga, Sniper Wolf, Screaming Mantis, Meryl etc etc there are lot of exception for strong female characters so its just some humor as Lami said. and imo Quiet is kinda of a mix of these. she was hard to beat and you earned what you got afterwards (sexi scenes and her skills) just like with a real girlfriend :D
 
That's your usual silly Japanese erotic humor. You see it in almost every anime.

Yes, I know, I've been in Japan more than once. Though I prefer Studio Ghibli to the usual anime teen stuff.

There has always been sexy characters, the problem here is that is completely bollocks and the way they try to justify it is very lame. I don't remember Snake Eater giving me this feeling. Maybe it's me who changed, and not the game, but The Boss was a great female character without showing her tits. It looks and feels cheap.

By the way, I'm quite far in the story, and it doesn't make much sense. Some missions are great while others are very repetitive. I have mixed feelings about it the more I advance.
 
Mmmm, yes, Eva, though I don't remember her being so extremely erotic as Quiet pretends to be, and definitely I don't remember her getting prone in front of the camera and moving her ass.

But maybe it's just that we have grown up and we expect games to be more mature and have distorted feelings about how games used to be, or maybe it's just me.

By the way, for those who have advenced quite a bit in Africa:
Has anyone done the missions with child soldiers? They can't be extracted thourgh Fulton, so I got a message that I had to extract them by chopper, which is a total pain in the ass, because for each kid that you put to sleep you have to take up to 0.5 kms away and call the chopper. It's extremely dull, so I guess it's not meant to be played like this and you're not meant to extract them? From a game design perspective, I thought it was quite confusing and boring.
 
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well all you have to do is just escort them, you get a follow/wait order, ofcourse the mission gets tighter in the end but nothing ordenary, i did it in my first try


btw wasnt ther a sex scene with EVA? and all i can remember is her bike and her boobs honestly. altough i liked Sneak Eater the most, because it was down to Earth as much an MGS game could be
 
well all you have to do is just escort them, you get a follow/wait order, ofcourse the mission gets tighter in the end but nothing ordenary, i did it in my first try
I was refering to missions after that one. The escort mission wans't specially interesting, other than for the narrative.

btw wasnt ther a sex scene with EVA? and all i can remember is her bike and her boobs honestly. altough i liked Sneak Eater the most, because it was down to Earth as much an MGS game could be

There was a sex scene, but it was treated as a romantic scene, not as an obscene thing. But yes, the overall tone and story of Snake Eater was the best for me, probably because it was the most grounded story. It was a great story with great characters and a traditional plot development. Compared to it, Phantom pain is a mess and is not grabbing me much.
 
IMO, each mission has set objectives which are similar to those before, but they are all diverse enough to keep you interested and there's always something different about each one.

It's a masterpiece of a game.
 
not sure at the moment but maybe all these missions make you more invested, feel you like the Boss who'll get tired of the war and become the dog of the war literally and maybe you can understand his actions in the end. i GUESS. Kojima does everything on prupose
 
Well, I don't know if you have reach the point I'm talking about, but the key word here is REPETITIVENESS and I'm not throwing it easily. I'm on missions 40-50.
 
Well, I don't know if you have reach the point I'm talking about, but the key word here is REPETITIVENESS and I'm not throwing it easily. I'm on missions 40-50.
If you're talking about the [Extreme] missions, I think you can skip them if you want to.
 
Well, I don't know if you have reach the point I'm talking about, but the key word here is REPETITIVENESS and I'm not throwing it easily. I'm on missions 40-50.

To be fair mate, I'm nowhere near that stage yet, so I'm still in the honeymoon period around Level 12.

I'm sure eventually it will wear on me, but as of now, I'm finding it fantastic.
 
Just do side-ops until the next yellow mission unlocks, all missions with white markers are optional.

Well, that's weird, the game does a very poor way of communicating this. The more you progress, the more you feel things are extremely rushed towards the end. Offering the same missions with a twist is a bit cheap.

It would have been ok as a bonus content, but it feels as if they had to ship the game no matter how and decided to fill it by offering the same contents/lowest cost of production.

Not to mention the absolute confusion that it makes to have a story that is unfolding mixed with pieces of the same story you watched 10 missions before. There are characters that are dead or missing that suddenly reappear in a mission as if it never happened, it just doesn't make any sense. No one else felt like this?
 
It's ridiculous, when you're in the chopper there are times when she kneels just to show her ass to you and move it stupidly. Between this and his name being stamped everywhere, I've lost all respect for Kojima, even if his games are great.

Here is a nice article about the seven "Ridiculously Sexualized Moments in the Metal Gear Solid Games".
http://www.dorkly.com/post/76178/ridiculous-sexualization-in-metal-gear
And the list not even includes Vamp.

Anyway, my girlfriend buys me a copy of MGSV and I love the game so far. It is even draw me away from playing footy manager. Like romagnoli state MGSV always offers you at least one escape route. Its like "Well soldier, you get detected by five Russian guards - deal with it!" Awesome.
I just need to find the bandana. Can't stand BB's "demon" look.
 
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