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Regarding injuries I'm currently testing 97/97 and 10/10, so much fun!
Ohhh, do tell. How is it working? Haven't even explored it yet, left it up to the experts. I'm still trying to fix bursting, and fouls. Go figure.
Medium to heavy challenges have a high chance of the player picking up a knock, so they'll stay down for a little while and then when they get up they'll carry the injury for a few minutes and then recover, not sure how it affects their stamina in the match (under the hood there's code to stay it should lower their stamina if they've received a knock but not sure if it really works), so far I haven't had any serious injuries that forces them to be subbed so I'm slowly raising the values but purely for the aspect of simulating the real life match experience where the reality is during every 90 minutes at least 3-4 players will pick up a knock of some kind in a challenge it creates that realism (in my mind!)
I must admit I do love it when your powerful CB wins a dominating header and leaves the attacker rolling around on the ground, even better when it makes the controller vibrate it's such a hard hit on the forward!
@Matt10 These slides are great. Played as Napoli and lost 2-3 to Spurs. They were pressing and belting shots from distance. I was 3 down and got 2 back.
I really liked the 97/10, Placebo. There are still injuries, and the players still get up after being knocked down. This could bode very well for a proper CM. Thanks again!
For some of you guys who find the speed way too break neck ... try experiment with
Speed - 33
Acceleration - 36
Pass speed - 25
Just a quick experiment, I've always played with this range. Just way too fast closer to 50
I actually use sprint speed of 25, but leave acceleration at 49%, it's pretty much perfect for me. I see lots of people saying not enough cpu fouls, but in my last 6 games I have been given 3 penalties in 3 different matches, and when I played Swansea, they received 4 yellow cards, 2 for Montero who was sent off in the 66th minute. AI doesn't appear to shield the ball anywhere near as much with a lower sprint speed either.
It took quite a while, but sliders are finally done. Enjoy!
http://imageshack.com/a/img923/2181/0fOADn.png
FIFA17 Operation Sports Community Sliders
Pro/World Class/Legendary, 10-15 Mins, Slow/Normal Speed
----------------
Sprint: 50/50
Acceleration: 50/50
Shot Error: 53/53
Pass Error: 55/55
Shot Speed: 51/51
Pass Speed: 45/45
Injury Frequency: 50/50
Injury Severity: 5/5
GK Ability: 15/15
Marking: 54/54
Run Frequency: 50/50
Height: 58/58
Length: 40/40
Width: 65/65
FB Positioning: 50/50
FT Control: 55/55
So I took Matt's sliders as a basis but made a few changes. They might look odd, but try them out. The important change is putting game speed on NORMAL because I think the animations play out better. I also use Broadcast camera.
USER/CPU
Sprint: 1:1
Accel: 63:63
Passing Speed: 35:20
Shot Speed: 45:45
First Touch Control: 53:97