[PS2] PES2010 AFS Map

jayz123

Premiership
8 January 2005
S-O-T
Man Utd
Please feel free to contribute any findings you make so we can have a more complete AFS MAP:))

0_TEXT.AFS


00031 = SUPPORTER BANNER RELINK
00032 = PLAYERS DATABASE
00033 = PLAYERS DATABASE
00034 = FAKE PLAYERS
00035 = FAKE PLAYERS
00036 = EDIT MODE BOOT LAYERS
00037 = FORMATION
00038 = PARAM KIT SETTINGS
00560 = FLAGS 32X32
00561 = FLAGS 64X64

1369 - 1381 = ARMBANDS [12] [3 COLOURS]
1382 - 1387 = GK GLOVES
1388 - 1421 = SHORTS [34] [4 COLOURS]
1422 = KIT TEMPLATE
1423 - 1504 = SHIRT [81] [4 DESIGNS]
1424 - 1434 = COLLAR
1435 - 1504 = SHIRT
1505 - 1526 = SOCKS [22] [3 COLOURS]

5641 = BOOTS 5658 5669 5687
5774 = BOOTS COLOUR PALETTE
5776 = CHAMPIONS LEAGUE OVERLAY
5777 = UEFA OVERLAY
5784 = EUROPA LEAGUE OVERLAY
5795 - 5806 = EDIT MODE NUMBERS
5807 - 5811 = EDIT MODE LETTERS

7774 = NOU CAMP
7801 = AMSTERDAM ARENA
7828 =
7855 = OLD TRAFFORD
7882 =
7909 =
7936 =
7963 =
7990 =
8017 =
8044 =
8071 = ANFIELD


0_SOUND.AFS

Chants List

E_TEXT.AFS

000 = PLAYER POSITIONS, LOADING SCREEN LOGO
008 = BALL PREVIEWS, REGION & LEAGUE LOGO
021 = CHAMPIONS LEAGUE BORDERS, MENU LAYOUT
023 = EDIT MODE 2D KIT PARTS, SHORTS & SOCKS
024 = EDIT MODE DEFAULT INGAME LOGOS
025 = LEAGUE & CUP LOGOS
026 = EDIT MODE BOOT LAYERS
032 = STADIUM PREVIEWS
033 = EDIT MODE MENU ICONS
035 = 2D KITS CLUB
036 = 2D KITS NATIONAL
037 - 183 = 2D KITS
184 = EDIT MODE 2D KIT PARTS
207 = BALL PREVIEWS, LEAGUE & CUP LOGOS
215 = LEAGUE LOGOS
233 = TROPHY PREVIEWS
237 - 258 = COMPETITION LOGOS
260 = SCOREBOARD FILE?
262 = CHAMPIONS LEAGUE SCOREBOARD
269 = REGION & LEAGUE LOGOS
273 - 286 = LEAGUE & CUP LOGOS
298 = CL MENU ICONS
306 = BALL PREVIEWS & NATIONAL COMPETITION LOGOS
311 = BALL PREVIEWS & LEAGUE CUP LOGOS
313 = BALL PREVIEWS, LEAGUE & CUP LOGOS
314 = PLAYER EMOTION ICONS ML
324 - 357 = LEAGUE & CUP LOGOS
358 - 365 = TROPHY PREVIEWS
369 = STADIUM PREVIEWS
371 = LEAGUE & CUP LOGOS
377 = MAIN MENU, PRESS START SCREEN
380 = LEAGUE & CUP LOGOS
383 = PES/WE SHOP SCREEN
384 = STADIUM PREVIEWS
385 = EDIT MODE 2D KITS
387 = REGION LEAGUE & CUP LOGOS, BALL PREVIEWS
398 = PES MUSEUM LEAGUE & CUP LOGOS
405 = OPENING JFA SPLASH SCREEN
406 = START SCREEN




OVER.AFS

BOOTSET.OVL
CMT.OVL
CMTWORK.OVL
COM_LOBBY.OVL
CONNECT.OVL
DATABASE_E.OVL [Team Names & League names use a hex editor to edit names]
DATABASE_F.OVL
DATABASE_G.OVL
DATABASE_H.OVL
DATABASE_I.OVL
DATABASE_J.OVL
DATABASE_M.OVL
DATABASE_N.OVL
DATABASE_Q.OVL
DATABASE_R.OVL
DATABASE_S.OVL
DATABASE_T.OVL
DATABASE_U.OVL
DEFAULTDATASET.OVL
DLHEAPAREA.OVL
EDIT.OVL
ENDING.OVL
ENTER.OVL
FANTASISTA.OVL
FANTASISTA2.OVL
FANTASISTA_COMMON.OVL
FANTASISTA_WORK.OVL
FILELIST.OVL
FORMATION.OVL
GAME.OVL
GAMEANIME2_DUMMY.OVL
HTTPS.OVL
IME.OVL
JCH.OVL
JCHWORK.OVL
LEAGUE_COMMON.OVL
LEAGUE_PROG.OVL
LEAGUE_WORK
LEAGUECUP_OVL
LOBBY.OVL
MASTERLEAGUE.OVL
MC_CONV.OVL
MEMORYCARD.OVL
NETLIB.OVL
REALCONDITION.OVL
REALCONDITIONE.OVL
REALCONDITIONF.OVL
REALCONDITIONG.OVL
REALCONDITIONI.OVL
REALCONDITIONK.OVL
REALCONDITIONM.OVL
REALCONDITIONP.OVL
REALCONDITIONQ.OVL
REALCONDITIONS.OVL
RESULT.OVL
SELECT.OVL
SELECT1.OVL
TITLE.OVL
TRAININGCHALLENGE.OVL
TRAINING_COMMON.OVL
TRAINING_EXPLANATION.OVL
TRAINING_FREE.OVL
TRAINING_SITUATION.OVL


SLES

Byte start location

2967008 = 2D KIT
2968320 = 2D KIT
2979424 = 3D KIT
3177184 = CALL NAMES
3170992 = CHANTS
 
Last edited:
which bin file i should edit if i want to add a scoreboard and hd league and team logos???

i've found if i'm not wrong
the parameter for scoreboards must be in O_TEXT unnamed_671 until unnamed_687
for the texture like jayz123 post located in E_TEXT unnamed_260
 
I need help..
Can i use commentary files for chants? Like in pes6 i use (on pc) ??
To relink on unnamed_5522.adx ??? (for example ??)
Thanx in advance ;)
 
Hello guys,
i have boots , but i don`t how i can enter this boots for game [ pes 2010 ] for ps2 ?

please, i need to help you .
 
Hi.how to edit unnamed_32.bin & unnamed_33.bin?
What software can edit these files to? Hex editor program you can edit players names to?
 
I Using nomad_sles55588 Was able to open these files. But I do not know when I make changes and how they can re-pressed. And instead to return first.(from 0_TEXT.AFS)
 
Last edited:
@AhrimanSefid
First...you decompress the unnamed_32.bin & unnamed_33.bin with zlib.Then you make your editings with NoMad Editor and save.Then open zlib again and then you drag and drop the edited Files unnamed_32.bin.000 and so on to the zlib import field.Now your edited files are in the unnamed_32.bin & unnamed_33.bin.Now it´s time to insert the Files back in the 0_Text.
 
@AhrimanSefid
First...you decompress the unnamed_32.bin & unnamed_33.bin with zlib.Then you make your editings with NoMad Editor and save.Then open zlib again and then you drag and drop the edited Files unnamed_32.bin.000 and so on to the zlib import field.Now your edited files are in the unnamed_32.bin & unnamed_33.bin.Now it´s time to insert the Files back in the 0_Text.

thanks..btw, where can i find nomad editor??
 
hi guys,
i have boots , but each boot in a single file and each file has the same name and the same format ( unknow_05641.bin ) ...

I want to know how to enter all these boots to the game ?

wait you ...
 
Hello. I Simulation PlayStation 2 (pcsx2 0.9.6) I used a picture but when I change the game again to run the game that message into the DVD drive Orginal place.
 
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