The Retro-PES Corner

.
Well that's all folks

This is the End ....

In all my 30 +/- some years of gaming, this "PES" stuff is the worst piece of software BS i have ever played. By far!!! Not because it's bad per se, it has a wonderful shape and all that, but it's deceitful and rotten to it's core. I feel the obsolescence casino-like attributes etc ...and i personaly find it quite funny when people call it "the best football sim" cause frankly to me, it reminds me more at a diabolical "Mario-Kart" game lol.

If people like it that's ok, it's just nothing for me. And sure, you can use the analogy i used above to a lot of other Football games in generall - but certainly not to all. There are some footy games who play fair and square, who are pure fun and don't hook your brain!

Until then.
Hasta luego mis amigos... :SAL:

donaldduck(tippinghishat).jpg

And always remember: the universe is friendly to you! :-)
 
.
Well that's all folks

This is the End ....

In all my 30 +/- some years of gaming, this "PES" stuff is the worst piece of software BS i have ever played. By far!!! Not because it's bad per se, it has a wonderful shape and all that, but it's deceitful and rotten to it's core. I feel the obsolescence casino-like attributes etc ...and i personaly find it quite funny when people call it "the best football sim" cause frankly to me, it reminds me more at a diabolical "Mario-Kart" game lol.

If people like it that's ok, it's just nothing for me. And sure, you can use the analogy i used above to a lot of other Football games in generall - but certainly not to all. There are some footy games who play fair and square, who are pure fun and don't hook your brain!

Until then.
Hasta luego mis amigos... :SAL:

donaldduck(tippinghishat).jpg

And always remember: the universe is friendly to you! :-)
What’s up with your slogan “never give up”?! :)
Maybe you’ll keep hanging around here... 2020 is around the corner! ;)
...for the community!
 
@Hoshii: Don't rage quit on the community, man :D
Take a deep breath, a long pause if you need to and then come back and play a match of PES, and you'll see you'll find it awesome again.
 
correct, but i would just switch positions of pes 4 and pes 6 against CPU, since i play both a lot. ;)

pes 6 is more difficult even on professional level than pes 4 on four stars against CPU.

Yeah, PES4/WE8I are maybe easier than PES6. But i really like the amount of fouls and injuries and it also feels less scripted. That's why i prefer them against the CPU.
 
Got some clips for y'all.

First is from Club Football 2005 on PS2, Had a quick go the other night for the first time in years. Funny thing is i had fond memories of this when i played it as a kid with friends as break from PES 4. Sometimes, memories should be left as that, memories.


Second had half an hour to spare so jumped into PES 2013 quickly. Had a fun 2-2 draw between Seville v Real.
The last great PES game to really incorporate player ID and individuality and decent team AI. Only disappointment is the keeper should've come of his line much earlier against Ronaldo for the first goal. This would get much worse come a year later onward thanks to FOX Engine PES.


And thirdly, dipped into every bodies beloved PES 2008. Something i totally forgot about was the shirt pulling animation. It's interesting because despite the actual game never really evolving past PS2 mechanics at the time, they did start exploring cosmetic changes like cloth & hair physics, 3D fans, turf and new goal net physics.

I began to wonder, firstly if any other football game had a shirt pulling mechanic, either cosmetic or functional; And what if devs were to incorporate it today, how would it work, would it work?

In PES 2008, it's purely cosmetic and is automatic and doesn't actually give your defender any real advantage. But what if we had a button prompt to consciously tug a players shirt to pull them back and slow them down? Time it just right and it gives you a fraction of time to gain an advantage, old it too long and the ref catches you, penalizes and maybe even cards you? I mean, they've reintroduced diving to PES and it's really difficult to time for the human and the AI does it rare enough and even rarer that it actually works. But maybe the devs can't figure out a way of balancing it and they'd rather just leave it as wish list feature.

 
I began to wonder, firstly if any other football game had a shirt pulling mechanic, either cosmetic or functional; And what if devs were to incorporate it today, how would it work, would it work?
I'm sure it's in modern FIFA - if you can't catch someone you hold the "stab tackle" button (that's not what it's called any more) and you reach out to grab them. Sometimes you get away with it and you slow them down enough to catch up and "put them off" (i.e. their resulting pass/cross/shot is poor), but most times you'll commit a foul (usually they stay on their feet and they get the advantage, but occasionally they'll fall over and get a free kick).
 
Got some clips for y'all.

First is from Club Football 2005 on PS2, Had a quick go the other night for the first time in years. Funny thing is i had fond memories of this when i played it as a kid with friends as break from PES 4. Sometimes, memories should be left as that, memories.


Second had half an hour to spare so jumped into PES 2013 quickly. Had a fun 2-2 draw between Seville v Real.
The last great PES game to really incorporate player ID and individuality and decent team AI. Only disappointment is the keeper should've come of his line much earlier against Ronaldo for the first goal. This would get much worse come a year later onward thanks to FOX Engine PES.


And thirdly, dipped into every bodies beloved PES 2008. Something i totally forgot about was the shirt pulling animation. It's interesting because despite the actual game never really evolving past PS2 mechanics at the time, they did start exploring cosmetic changes like cloth & hair physics, 3D fans, turf and new goal net physics.

I began to wonder, firstly if any other football game had a shirt pulling mechanic, either cosmetic or functional; And what if devs were to incorporate it today, how would it work, would it work?

In PES 2008, it's purely cosmetic and is automatic and doesn't actually give your defender any real advantage. But what if we had a button prompt to consciously tug a players shirt to pull them back and slow them down? Time it just right and it gives you a fraction of time to gain an advantage, old it too long and the ref catches you, penalizes and maybe even cards you? I mean, they've reintroduced diving to PES and it's really difficult to time for the human and the AI does it rare enough and even rarer that it actually works. But maybe the devs can't figure out a way of balancing it and they'd rather just leave it as wish list feature.

Really interesting the shirt-tug.I was Completely unaware it existed. As for hair physics, i don't want to sound like the old gramps,but the one and only game that nailed it,at least in ponytails moving,was PES 3.You can do a simple check by going in edit player/default game and rotate players head right and left.After pes3 until today player's hair were always like PLAYMOBIL for some reason.You can also see that eye pupils are independent from the rest face when rotating the head.
Don't ask why i check such things in every pes.Maybe i am more crazy than i should be!!! :P
 
Last edited:
Really interesting the shirt-tug.I was Completely unaware it existed. Aa for hair physics, i dont want to sound lije the old gramps,but the one and only game that nailed it,at least in ponytails moving,was PES 3.You can do a simple check by going in edit player/default game and rotate players head right and left.After pes3 until today player's hair were always like PLAYMOBIL for sone reason.

Yeah i think it was due to performance reasons (similarly how you couldn't see the crowd on certain camera angles), sounds ridiculous but yes, specifically it was only Edgar Davids' dreadlock ponytail that had physics in PES 3, than PES 4 onwards, they removed the physics. But '08 - '13 also had mild hair physics, and only recently we started to get decent ones on '18-'19.

Since incorporating the Women, FIFA had some great ponytail physics for the ladies, though i should bloody think so too.
 
Thanks Miguel, can't wait to read them this evening. Really enjoyed your entry about nostalgia too. I don't think i could've wrote it any better, but yes Nostalgia isn't just because it's good and reliable media, it's also a time capsule that takes you back in time and allows us to relieve fond memories with the media in question being the vessel.

Brilliant stuff.
 
Appreciate it @MafiaMurderBag, hope you like it. Yes, the nostalgia one was something I had been wanting to write for a while now. It's one of the great (and exclusive!) things about retro-gaming indeed.

@flanylla: Is that true? :DD As much as I like Macco, that's unfair! Perhaps it had something to do with that roster being somewhat the end of an era, as I remember in PES5 some of the default classics had just retired - Celnili, Vornander, Dulic, Barota and the like, I believe.

About the stickers for ML defaults, here's something I'd spend actual money on!
 
Perhaps it had something to do with that roster being somewhat the end of an era, as I remember in PES5 some of the default classics had just retired - Celnili, Vornander, Dulic, Barota and the like, I believe.
That's right. It's annoying because they should have really left player development until PES 5 if they had no intention of retiring the defaults that were old...
 
It's Klose vs Larsson, 2 of this tournaments in form strikers lead their nations as Favourites Germany take on Dark Horses Sweden in their first knockout stage fixture, then Ecuador put their clean sheet on the line as they face Red Devils, Belgium.

i don't like the old animations (edit: transitions!!) but the keepers awareness, attention... just lovely!
Titan KAHN!!! :WORSHIP:

edit: that first Larsson goal looks like an 2019 AI goal (PES way ahead of its time!! funny. NOT! ;)
 
Last edited:
i don't like the old animations (edit: transitions!!) but the keepers awareness, attention... just lovely!
Titan KAHN!!! :WORSHIP:

edit: that first Larsson goal looks like an 2019 AI goal (PES way ahead of its time!! funny. NOT! ;)

Well this is what I've been preaching to none Retro PES gamers, they see this and at first glance they recoil and gag because it looks dated and "Why would anyone wanna play that old shit lolol" but those that give it a chance and watch for longer remark that there's moments in there that resemble real football, there's moments in there that come off a lot more satisfying then on PES 2019.

We all know, as that's why were here on this board, that these games are situation-ally very deep and it's technical wizardry and sorcery how well they replicated the strategic element, the storytelling, drama, euphoria and emotion of real football on the PS2.

I played a bit of the aforementioned Club Football and Football Kingdom and they're interesting entries from a historical or retrospective kind of view, but that's all they are; Vacant software. They're just catalogues of teams and football animations just hummed together to loosely resemble a casual football videogame. It's got no substance, identity or replayabilty. None of that "one more game" chase that PES gives you, nothing contextual whatsoever or any understanding of why something worked or the variables that led to a certain goal being scored. No rhyme or reason, just a flip of a coin most of the time.

Yet Konami accomplished this with the same tech and albeit, more experience.
 
Back
Top Bottom