Official GTA: SA Thread - (XBox & PC 7th June '05)

Bit more news,

-- Carl can attack enemies from behind, after hiding and sneaking through the shadows.
-- Carl's ability to swim and the length of time he can stay underwater for depends on his fitness and how often he practices swimming.
-- Members of The Orange Grove Families wear green clothes.
-- The Ballas gang members wear purple clothes.
-- Models will include up to 50% more polygons than Vice City.
-- Bicycles will move forward when the X button is held down, but tapping it will make the player travel faster.
-- Carl can roll to the side during combat on the press of a button.
-- Players can now pivot the camera around the car, in order to gain a better view.
-- A choice of haircuts are available, from shaven/bald heads to 'Afro' style cuts.
-- Not only can players choose new hairstyles, but choices of beards and other facial hair will be at their disposal.

-- Three franchise restaurants are to be included: Burger Shot, Well Stacked Pizza and Cluckin Bell, a Mr. Whoopee ice cream stand, as well as the Sprunk Soda brand beverage which was in Vice City.

-- A message will pop up onscreen when Carl becomes hungry. Players who ignore this message will see CJ's bodyfat reduce, with the effect of his clothes no longer fitting properly. Skininess won't just have a visual effect either, a thin Carl will be weak, unable to throw powerful punches, lift heavy boxes and will lack stamina, meaning cycling, running and swimming become difficult.

-- Conversely, eating too much will see Carl become fat, with similar effects of loss of stamina, poor fighting abilities (due to slow response times AND CJ becoming a larger object to hit). Interestingly, the walking animation will change, to a penguin style 'waddle' due to CJ's inability to put his hands by his sides while in this state.

The key thing to note is that skinny doesn't necessarily mean fit. You'll have to manage CJ's development of fat and muscle to have him be in optimal physical condition. Once you understand how the system works, you'll be able to have a custom CJ that you can physically tailor at your whim



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Chunk.
 
Is it me or does it seem like Rockstar are taking on a few too many new features since Vice City, I just hope it doesn't become a glitch feast when we get it!!!! :l

Vice City had its fair few glitches and this new version seems to have over 20 or 30 new features and map size over 4 times the size of Vice City.........................my fingers are firmly crossed!!! ;)
 
ProEvo said:
Is it me or does it seem like Rockstar are taking on a few too many new features since Vice City
it's just you. :shock:

i didn't see many glitches in Vice City, what do you mean? the worst thing i remember was probably that you couldn't swim and getting in and out of boats was a hassle, and that is fixed.

and don't fear, it's never going to be 20-30 times the size of VC, although that would be great. ;)
 
Ike said:
ProEvo said:
Is it me or does it seem like Rockstar are taking on a few too many new features since Vice City
it's just you. :shock:

i didn't see many glitches in Vice City, what do you mean? the worst thing i remember was probably that you couldn't swim and getting in and out of boats was a hassle, and that is fixed.

and don't fear, it's never going to be 20-30 times the size of VC, although that would be great. ;)

There was the glitches with certain cars where it would fall through the road and down into no where, and then the Ice Cream Factory glitch where if you saved it it would screw up the whole save!!

There were others but I think it came down to which PS2 (SCH20002 etc) you had, quite a few ppl had the game freeze on them quite a few times!!

I really hope it all turns out great, but something tells me it'll still have glitches in it...................it'll still be a great game with or without the glitches!!! :x :l ;)
 
Seems like being fat will afect a lot our performance during game in a lot aspects...so why would we give our character a lot of food???

Unless we really have to give him an amount of food to keep his energy and walk and ride bike a lot more than just eat fast-food and driving cars...

Will there be any kind of vegetarian restaurants for those who want a perfect fit character? :D

Will be nice to ride bike and walk all the time and killing our enemies mano-a-mano just to mantain our phisical form...

Will there be any advantage for being fat as a pig?

And it would be nice if we had a dog too...and he could also be fat as a pig :mrgreen:

I'd like to see a pic of that guy in the image riding a bicicle though...
 
This will truly gonna be the biggest game on PS2 if not the biggest game ever...

;)
 
This one, WE8, Gran Turismo 4 and MGS:Snake Eater!!! Fuck all the rest!
 
I Only like 3 game in PS2 since i got it , WE , GTA , NFL Street...

the rest i didnt if tried to play them...
 
More weight related crazyness on SA from CVG:

Skin 'n' bones

First up is the necessity to sate lead character CJ's overwhelming appetite. Whenever CJ is feeling a tad peckish, a flashing sign will warn of imminent hunger. Fail to splash out on a burger or a slice of Pepperoni Meat Feast and not only will his strength proceed to diminish, but he'll eventually become skinnier than a stick insect on hunger strike.

Lifting items will require extra effort as a consequence, while engaging in fisticuffs with the local hardmen will probably see you carted off to hospital faster than you can say "Big Mac and fries."

Fat of the land

Now, here's where things get interesting. As in real-life, each type of food has a calorie value, meaning that you have to watch what you eat, when you eat. Pig out on a plate of extra-greasy burgers with considerable regularity, and CJ will end up resembling Jabba the Hut in skimpies.

Not only will the flab begin to flop out of his clothes, but he won't be able to walk properly either. He'll become unattractive to women, the locals will ridicule his obesity and more significantly, he'll struggle to perform simple actions like running, swimming and lifting.

Besides, if you eat too much, he'll only end up spewing it all back anyway, meaning that any restored health will be lost and you won't be able to feast for a short while either.

Eating out

There are dozens upon dozens of eating establishments and food stalls situated throughout San Andreas, providing CJ with ample eating options. Confirmed diners include Cluckin' Bell, a KFC-style fast food place where chicken dishes (i.e. the Cluckin' Big Filet Burger) are served by blokes donning chicken costumes, and Well Stacked Pizza, where the aggressive staff apparently don't react too kindly to over-zealous customers vomiting on the floor.

The other confirmed eating outlet is a bog-standard burger joint entitled Burger Shot. In fact, you can see the ridiculous headwear worn by its staff in one of our enclosed screens. We're also promised a number of vending stalls too, which is ideal if you fancy a swift hot dog while on the go.

Pump that iron

It isn't just food that will affect CJ's appearance, state and capabilities - exercising is another side of the game that needs careful consideration. Also scattered about amongst the restaurants are the various gyms, where CJ will be able to work on his muscle strength. As Rockstar is keen to point out, "there's more to being healthy than just thin".

However, while regular, well-prepared exercise will lead to impressive strength, enviable stamina levels and a tip-top bod, it'll need to be worked in accordance with your diet to gain beneficial results. After all, we doubt CJ would survive rigorous powerlifting sessions on a daily diet of salt and vinegar crisps. It's all about finding the right balance between fat and muscle.

While Rockstar has yet to delve into this section in great detail, it is promising a "very subtle system with a ridiculous number of fat/muscle combinations" that not only affect actions and performance but also the way that other people react to CJ.

There won't be any time to jack cars & rob ppl, we're all gonna be in an imaginary Gym workin out............. :shock: ;)
 
Are we going to have time for reality when this game comes out?

I've already booked the 22nd of October off!!!

Will I turn into the mirror of my CJ? Will I turn into a fat bast*** because Iv'e been playing this game too much.

What would be good is if you could get CJ to go play a game of footie in Pro Evo 4, then when the ref gives a dogy decision you can whip out your rocket launcher let him have one between the eyes and nick his car!
 
Just look at release dates for games today. This is out 22 October. Whats the quickest of getting the game delivered in the UK? Play.com? or would it be better to pre-order buy it on the day?
Its on DVD9 so it wont be able to be "backed up" either will it?
 
There are some companies out there who ship games so you get them on the day of release, I usually use www.gameplay.com as the last couple of times they have got games to me on release day
 
-- Carjacking will be much more difficult this time. However, Carl will have a wealth of moves at his disposal, including pistol whips, kicks, punches and banging heads off the dash to ensure he can 'borrow' a new set of wheels.
-- Stunts/Tricks are possible on the game's bicycles, including endos, wheelies, hops, 180's and 360's.
-- St. Brutus Motel isn't just part of one mission, it'll operate as a general meeting place throughout the game.
-- Carl can learn new fighting moves as his stat levels for each physical ability increase.
-- San Fierro's gym will be in the 'Dojo' style and will allow a totally different set of fighting techniques to be learned than in Los Santos's gym or the gym in Las Venturas.
-- CJ can defend himself from incoming hits, likely using his arms, legs etc.
-- The police helicopter's light affects the view of the action, looking into it will produce a 'blinding' effect.
-- Police will duck for cover and reappear during a fight.
-- Cops on motorbikes will fire their weapons while chasing.
-- Environments will contain a greater degree of interactivity, with trees swaying in the wind, heat haze and billboards which players can drive their cars through, of course destroying them in the process.

Tattoos:
To customize a tattoo, you must first find a tattoo parlor. The one in Los Santos is next to Reece's Hair and Facial Studio. Once you are inside, you can select the style and body part of the tattoo. Most of the tattoos will have to do with gangs (lingo and/or symbols). Most of the tattoos featured in Los Santos involve gang names, guns, and women. However, San Fierro's tattoos will feature Aztec sybmols, drug icons, and other "laid back images." In Las Venturra, on the other hand, tattoos will include things like cards, dice, and other casino-like images.
Camera Angles:
Although good gameplay and graphics are essential for a great game, camera angles are just as important. Rockstar North has realized this, and they want to make the camera angles of San Andreas as good as they can get.

In San Andreas, the right analog stick will control the camera angles. This includes free moving camera both in vehicles and on foot. Using a weapon while doing so will allow you to target your enemies. Wait, it gets better! You won't have to be standing still while aiming! While aiming with the R-Stick, players can also strafe with the Left analog stick which will provide great gun battles and all-around, better gameplay.

Car Cleanliness:
Over time your car will accumulate dirt around the wheels, muck on the windshield if you drive through dirty areas, and if you don't take your car to a car wash you will find it becoming rusty. All of this is determined by how much you drive the vehicle. Also, the vehicles of NPCs will become dirty and banged up with details like broken windows, loose bumbers, and bullet holes.

Gang Tactics:
Gang members have lives of their own, whether they are in action or not. While standing around they drink, smoke, and socialize. If you bring enemies into friendly turf any gang member in sight will instantly join in to help you, if your relation is strong enough with them. Likewise, if you go to enemy gang territory they will all team up against you - and use intelligent tactics. They learn from each encounter, so while the first time you may have outrun your attackers after they shot up your car, the second time they could send members up ahead to intercept you. Gangs communicate with each other and change tactics based on the situation.

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More from C&VG

Ever felt the urge to stick a load of tattoos across your chest, back and biceps and strut your stuff down the local high-street looking like the latest release from Parkhurst? Or how about hooking up with all your mates in the local precinct to lure a rival nutter down a backstreet alley for an ungentlemanly slap round the mush?
Sound like fun to you, does it? Well that's good, because all these features are the latest goodies (or nasties?) to be wormed in the crime-a-thon epic that is GTA: San Andreas.

Tattoo You

Similar to wandering into a diner for a bite to eat, or the nearby barbers for an un-trendy Hoxton mullet, San Andreas lets you frequent the many tattoo parlours scattered about the city. Select your design, name a bodypart, splash the cash and hey presto... You'll look like a walking art gallery.

Each parlour's choice of artwork differs depending on its geographical location too. For example, the heavily rap-influenced environs of Los Santos specialise in tattoos devoted to guns, gang names and girls; San Fierro is far more fixated with Aztec signs and drug iconography; while Las Ventures focuses, quite bizarrely, on cards and dice.

However, be warned - decking yourself out like a half-man, half-graffitid underpass will make you instantly recognisable to both rival gang members and the cops, especially after you've been arrested. After all, there ain't gonna be no need for any identity parade when you've got a 12-inch, dark black dragon spread across your forehead now is there?

Wanna be in my gang?

As most of the tattoos available offer strong gang affiliations, it is understandable that gangs play a considerable role within San Andreas' gameplay. Loyalty between members is key, and can be used for your own strategic gains.

For example, got some cronies on your back and someone thinks your new hairdo makes Laurence Llewellyn-Bowen look trendy? Then get your mates involved. Whenever you're being chased, your fellow comrades will steam in with a helping hand (or crowbar), provided you have their respect. The clever player, of course, will use this to lure rivals into hostile territory while they make a hasty getaway.

Conversely, it can also work to your disadvantage. Try to outsmart your foe, and you'll up with blood... We mean egg, on your face. Cunning gangsters can lead you into traps, employ different tactics or even send out large bunches to finish you off when you're tired.

As Rockstar North's head honcho Leslie Benzies comments: "We spent a lot of time getting that level of interaction right, and making it unique. We wanted to convey very clearly that the gangs had a certain way of communicating, very definite mannerisms, and yet had to create signs and language all our own that was faithful to the world we're trying to depict."

Dirt, camera, action!

The new features don't end there, either. Rockstar has also revealed that San Andreas will employ a manual camera for added freedom. Like most top-drawer third-person games, the left analogue stick will be used to manoeuvre your character while the right analogue stick offers complete camera control, both in-vehicle and on foot.

Firing arms has also been tinkered with. Rather than being forced to shoot in a fixed position, you can centre your aim using the right analogue stick whilst running/strafing with the left analogue stick.

Finally, the level of attention to detail with regards to cars has also been ramped up a notch too. Drive about in a sparkling beauty, and it'll soon become dirtier than a monkey's botty following a severe case of the runs. Plus, if you look around, you'll also notice fellow residents with bumpers hanging off their dusty old bangers. Okay, so it may not be the most groundbreaking feature in any game ever, but it should certainly add to the overall atmosphere.


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Hairdresser next door too.

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i heard that police and enemies can hang onto your car when you drive into them. i presume that you have to brake or swirve to get rid of them. i also read that police spotlights can make less able t see enemies and road. there are also monster trucks in SA. im not if anyone has mentioned the area of SA yet but it is said to now be a state consisting of three cities. all three cities are supposed to duplicate a real city. there is one of los angeles, las vegas san fransisco. the whole area is 5 times the size of vice city.
 
"However, be warned - decking yourself out like a half-man, half-graffitid underpass will make you instantly recognisable to both rival gang members and the cops, especially after you've been arrested. After all, there ain't gonna be no need for any identity parade when you've got a 12-inch, dark black dragon spread across your forehead now is there? "

:)
 
Those screen shots are looking good, i just cannae wait for this game, drive by's on a BMX :)
 
I like the new fact that not every car is brand new like in previous installments, you will actually jack cars that have rusty bumpers, dented doors and even bullet riddin panels........... :D

Imagine jackin one of those during a car chase!!! :shock: ;)
 
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