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How to set 6* in ML

Discussion in 'Winning Eleven' started by idaanx, 5 September 2005.

  1. idaanx

    idaanx Non-League

    4 August 2004
    Holland
    I just bought the 6* difficulty in the we-shop but I can't change it to 6* in my ML. It was before the next season so i could change it from 5 to 4 but not 6*. Is this a bug or what? Do I need to start a whole new ML to get rid of this problem?
     
  2. Zygalski

    Zygalski Ninja Samurai

    2 February 2003
    London, UK
    England
    I think you have to have unlocked 6* before you start ML mode. You might have to restart it.
     
  3. Doubla R

    Doubla R Argentina

    13 April 2005
    Did you start a new season and then bought it? because if you did, from stuff I have read, I think you have to finish the season and then you'll be able to choose 6*, I think is the same things for players, you can buy a player you just bought from WE-shop after you finish the season you're on.
     
  4. idaanx

    idaanx Non-League

    4 August 2004
    Holland
    I bought it at the end of the season when I played the friendlies. I hope its there at the end of the first half, this game is to hard on 5*.
     
  5. SPMC

    SPMC MY last WE07JLCC banners:

    22 February 2004
    califas norte
    konami's "invincibility cheat" is still in 6*, like playing away at Inter on opening day. replay the game a few times, and the result will usually be the same...a loss, or a hard earned draw :(

    however, the animations look a bit more natural, and fluid :)
     
  6. idaanx

    idaanx Non-League

    4 August 2004
    Holland
    I tried a test match on 6* and I won with 3-1 and one defender went off with a red card so it has to be easier.
    Finally I got some space at the goal, no more shooting from my own side ;)
     
  7. SPMC

    SPMC MY last WE07JLCC banners:

    22 February 2004
    califas norte
    in some ways it is. in friendlies (non-ML) it does seem easier, in ML i guess the word is 'more realistic'...somewhat easier against weaker sides (depending on the situation). and of course somewhat challenging against stronger sides.

    to me, it seems that in every version, the cpu doesn't know how to handle a team that has gone a man down (and your team seems to play better!). it's so used to 'cheating' against 11men. now if your down two men, then tha's a different story :lol:
     

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