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GRID 2 (PC,PS3.360)

Discussion in 'Other Games' started by bsmaff, 3 August 2012.

  1. bsmaff

    bsmaff Champions League

    11 August 2003
    Welwyn Garden
    Exeter City
    A new trailer has strongly hinted that Grid 2 is on its way. And the trailer's website – www.theracereturns.com – promises that more information will arrive on August 8th.

    With the other thread thought some people may be interested in this, but to me GRID was a mixture of simulation and arcade and didn't know what it wanted to be, so the end result was a below average racing game.

    The Race Returns - GRID 2 Reveal
     
    Last edited: 3 August 2012
  2. Jamezinho

    Jamezinho Golden Boot Winner

    10 June 2003
    Ipswich, England
    Ipswich Town F.C.
    I made my feelings known on the original GRID in the other thread, so as you can understand I'm not particularly looking forward to this.

    I predict the trademark "all style, no substance" approach that Codemasters has brought to the table in recent years. Probably more of a Shift 2 style game, this one.

    As always I will give it a try and hope to be wrong.
     
  3. Rob92

    Rob92 Guest

    I picked up the original for a fiver a while after it's release and really couldn't understand it at all.
    It had lovely visuals and presentation, but the gameplay was bizarre - the handling of the cars was possibly the strangest I've seen in any game of recent times (I even preferred GTA IV's over it!)

    I'm reluctant to buy any Codemasters game, same reason as James above - all style, no substance.
     
    Last edited by a moderator: 3 August 2012
  4. Jamezinho

    Jamezinho Golden Boot Winner

    10 June 2003
    Ipswich, England
    Ipswich Town F.C.
    Yep, I just couldn't get comfortable with it. Like I said before, I love both simulation and arcade racers, but games that try and mix the two 50/50 never sit comfortable with me.

    At least with GT5 and Forza they are, say, 70/30 sim/arcade, which works better for me.
     
  5. Kanouté

    Kanouté #NewEra

    26 April 2008
    yeah, at the first tries it felt so weird & pretty hard to me as well (I had even never played it for a year after that) but once I got used to it (using some tweaks as well), I just loved it.

    just saying.
     
    Last edited: 3 August 2012
  6. pboreham

    pboreham Kick. Snare. Hat. Ride.

    5 August 2002
    C*lchester
    Southend Utd
    Yea it was awesome with a wheel too - found it quite a challenging drive too be fair.
     
  7. Jamezinho

    Jamezinho Golden Boot Winner

    10 June 2003
    Ipswich, England
    Ipswich Town F.C.
  8. info0

    info0 Banned

    3 September 2011
    Poland - Lodz
    Santos FC :)
    Ok, can delete it from my waiting to buy game list. Yeah!

    Money saved :D.

    No cockpit view, even though it was great in GRID 1... Way to go Codies...
     
  9. Jamezinho

    Jamezinho Golden Boot Winner

    10 June 2003
    Ipswich, England
    Ipswich Town F.C.
    I mean, it's an arcade racing game at the end of the day so if they say less than 5% of users play in cockpit view then fair enough, don't waste resources on it.

    Then again, pretty much every other racing game, whether it be simulation, arcade or simcade, console or PC, has a cockpit view. So this is possibly a bit of laziness/corner-cutting by Codemasters.

    Being a cockpit view driver myself, GRID2 is clearly not for me.
     
  10. Honome

    Honome The Hated Chatbox Murder

    16 April 2003
    Brasil
    Fluminense
    Where´s nick asking if the game have 2 player split screen?
     
  11. pboreham

    pboreham Kick. Snare. Hat. Ride.

    5 August 2002
    C*lchester
    Southend Utd
    No cockpit is outrageous, only way I play games. Thats that off the list then!
     
  12. Jamezinho

    Jamezinho Golden Boot Winner

    10 June 2003
    Ipswich, England
    Ipswich Town F.C.
    Seriously?

    I only play racing games in cockpit view too. To me it's kind of a standard thing in any racing game these days. Much more immersive to be in the car, behind the wheel.
     
  13. henrys hand

    henrys hand Premiership

    2 September 2010
    Agreed, Grid1's cockpit-perspective was really nice, can't understand why they would get rid of it in the sequel.

    Major fail.
     
  14. pes4lyfe

    pes4lyfe Champions League

    4 July 2011
    dont you find it harder though?

    And wouldnt u say it takes away from the fun/expereince of viewing the car you are using especially games u get different cars but cockpit/bonnet view is generic
     
  15. CalcioCalabrese

    CalcioCalabrese Weekend warrior

    29 November 2010
    Australia
    Adelaide United
    Some people I speak to use different views so they take racing lines and corners better. If I'm playing a racing game, I want to feel like I'm driving!!! There's no thrill in sitting back so far and "watching" a car around the track. I want to "Drive" that car around the track.

    i.e. Cockpit view only!
     
  16. Jamezinho

    Jamezinho Golden Boot Winner

    10 June 2003
    Ipswich, England
    Ipswich Town F.C.
    Like Calcio said above, it's about realism and being immersed in the experience. I feel more involved with the car when I'm sat (virtually) inside it. It can be harder to start with but it's a much more fun way to play.

    Chase cam is for arcade games imo.

    I'm into sim racing and realism, therefore the challenge is all part of it. But that's ok, no cockpit view isn't a big deal as I'm sure this game is not intended to be a simulation, more an arcade/sim hybrid. I hated the first GRID and never seriously intended to buy this. There are so many options on the PC such as rFactor 2 which suit my tastes more.
     
  17. pes4lyfe

    pes4lyfe Champions League

    4 July 2011
    yeh so like in gta and need for speed you would use chase view?

    but in GT5 maybe cockpit etc?

    Obviously its more like you are driving in cokpit but more like you see the car in chase
     
  18. CalcioCalabrese

    CalcioCalabrese Weekend warrior

    29 November 2010
    Australia
    Adelaide United
    Chase car was for games 15 years ago when you'd go to an arcade and play. It's like people who negate any graphics advancements in games by playing on an ultra zoomed out view. Might as well be playing something from the 80's if you aren't going to appreciate all the new visuals :P
     
  19. sauce

    sauce Warriors

    20 September 2005
    Chatbox, Brazil
    Cruzeiro
    Latest video is looking decent, if multiplayer is good enough I might get it
     
  20. goalgerd

    goalgerd File Maker

    30 July 2006
    dublin, eire
    Ringsend Rovers
  21. Kanouté

    Kanouté #NewEra

    26 April 2008
    nice effort from codies. physics look to be even nicer than the first grid. best non-sim racing game for PCs on its way. summer is coming...
     
  22. Jamezinho

    Jamezinho Golden Boot Winner

    10 June 2003
    Ipswich, England
    Ipswich Town F.C.
  23. Rob92

    Rob92 Guest

    I missed that news about the cockpit view... That's poor and I hope other racers don't do the same, I feel much more involved in the game using the cockpit view.

    I understand how it may be a lot of work to do high quality textures/models for the inside of every car, but it is a dangerous precedent for one of the mainstream titles to set.

    In singleplayer if you're allowed to restart races I tend to do a few slow "safe laps" in chase cam to learn what the racing line and braking points would be (if it's not a track I already know by heart) and then "get into" the car and race properly in cockpit view.

    Although I probably tend to play the Time Trial modes more often than races in motorsport games - one of the best feelings in gaming is to smash one of your personal lap records by nailing every corner on a racer...
    I suggest the free Trackmania Nations for that purpose, it has great level design and it one of the most fun games I've ever played, it's great online too.

    rFactor with a realistic F1 mod is a bitch for difficulty but you feel like an absolute boss if you manage to get anywhere near the times set by real F1 drivers. Gives you massive respect for the guys who do it because playing a simulation ignores two of the biggest factors of motorsports:

    1) G-forces (under heavy braking and cornering, this can reach 5g. AKA 5 x the force of gravity)
    2) Danger (Crash head first into a barrier? Restart race... Not in reality)
     
  24. sauce

    sauce Warriors

    20 September 2005
    Chatbox, Brazil
    Cruzeiro
    This video

    YouTube - Grid 2: Video Preview

    not that one

    as for realism and cockpit view I could not care less, I want a multiplayer fun type of game, that I don't see any in current market. Not saying this is going to be the one though, it might be shit, but I will wait.
     
  25. Ipswich69

    Ipswich69 Banned

    25 July 2011
    Not really a Codies fan this generation, but this looks like it could be fun in spurts, a la Hot Pursuit etc... before being traded in. The lack of cockpit cam in any halfway serious racing game these days is a mistake though and one that I think Codies may regret behind closed doors.
     
  26. Kanouté

    Kanouté #NewEra

    26 April 2008
  27. MadbaLL

    MadbaLL Interista per sempre!

    11 February 2008
    "Curva Nord"
    Inter Milan
    i cannot forgive lack of cockpit view.

    one of the reasons i liked this game in the first place.
     
    Last edited: 26 May 2013
  28. Ipswich69

    Ipswich69 Banned

    25 July 2011
    Game does look very good but the like you say the lack of cockpit view is bizarre. It's a deal-breaker for me.
     

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