Frontlines: Fuel Of War (360, PC, PS3)

IGN
2/25/2008
7.6 out of 10
76.0%
GameSpy
2/25/2008
4 out of 5
80.0%
Official Xbox Magazine
4/1/2008
9 out of 10
90.0%
Game Informer
4/1/2008
7.25 out of 10
72.5%
TeamXbox
2/25/2008
8.1 out of 10
81.0%
Worth Playing
2/25/2008
8.2 out of 10
82.0%
VideoGamer
2/22/2008
8 out of 10
80.0%
Gaming Nexus
2/25/2008
8.4 out of 10
84.0%
Xbox Addict
2/24/2008
8.6 out of 10
86.0%
TotalVideoGames
2/22/2008
8 out of 10
80.0%

Average rating of 79.2%
 
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I have ordered my full game from Shopto. Should keep me entertained for a bit in between other games
 
THQ has lined up over 90 dedicated Xbox 360 servers for Frontlines: Fuel of War's launch in Europe and the USA, which launches here on 29th February.

The publisher has also confirmed what developer Kaos Studios said the other week - that the game will support over 50 players on 360.

The first map to do so will be Village, which begins as a close-quarters fight through small buildings before graduating into an open battlefield as said buildings are blown apart by the battle.

THQ says that other maps will be opened up for 50-player combat once demand has reached a point where additional dedicated servers need to be brought online, which seems sensible.

And for PC players wondering where they are in all this, THQ points out that the PC version has 64-player support.

Frontlines: Fuel of War has been developed by Kaos Studios - whose staff have previously worked on the popular Battlefield: Desert Combat mod, among other things - and is available to sample on Xbox Live thanks to a multiplayer demo.

Look out for our review of Frontlines very soon.
 
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