FIFA13 Sliders

Discussion in 'FIFA' started by Scorpio, 12 September 2012.

  1. Rade

    Rade Conference

    23 May 2003
    Co-op
    height: 0
    zoom: 10
     
  2. wipsnadepoo

    wipsnadepoo League 2

    2 October 2010
    Many thanks - if CM didn't keep freezing I could happily enjoy some of these great slider settings :(
     
  3. Kije

    Kije Premiership

    6 December 2004
    Austria
    which do u using and could you please explain why?
     
  4. Gonira

    Gonira Joga Bonito!

    22 May 2012
    Brazil
    Atlético Mineiro
    updated goalkeepers

    cpu from 67 to 65
    user from 57 to 56

    i'm tweaking these for almost three weeks already with lots of help from the guys at operation sports. the focus is realism. lots of side to side comparison with real football games was made when choosing settings, especially when positioning the lines. i was into a final testing round now to settle on gk ability numbers and now it's all good. i'm at a point where i'm so confident about these settings that i'm just gonna play my career now without even considering sliders exist, which is awesome.

    if you haven't found a slider set that suits you well yet, give these a chance. a lot of effort was put on them.

    btw, i just found when comparing fifa to real broadcasts that lightning becomes more realistic if you go into "settings > game settings > game brightness control" (this option only appears in the pause game menu) and set contrast to 3 instead of 4.
     
    Last edited: 9 November 2012
  5. Northzzz

    Northzzz Classified Information

    26 March 2010
    Radlands
    MU
    My settings.

    User/CPU

    • Sprint Speed 00/00
    • Acceleration 35/35
    • Shot Error 40/40
    • Pass Error 40/70
    • Shot Speed 40/45
    • Pass Speed 40/40
    • Injury Freq. 70/70
    • Injury Seve. 50/50
    • GK Ability 30/30
    • Marking 100/100
    • Run Freq. 60/50
    • Line Height 40/40
    • Line Length 50/50
    • Line Width 45/50
    • Fullback Pos 50/50
    • Power Bar 40/na
    • First Touch 60/60

    Full Manual Controls
    8 Minutes Halves
    World Class Difficulty
    Slow speed

    I've found that it promotes a more methodical game where zonal marking is key but not at the expense of goals.

    - You cannot simply act first and think later going all gun-ho when defending; you need to pick the right moment for tackles. Inviting pressure is going to be a problem as it should be. Much like in real life, don't look to defend in your box. Blocking them from getting into it is going to be your main priority. Took me a while to learn though to be honest.

    - Passing needs to be more accurate because the slower speed means you can't just run and pick up loose balls. The turning circles of players are far more realistic.

    - Slower speed means your players actually feel like they have weight in them and that they aren't made of jelly when you're on the ball.

    - Don't abuse the right stick. In fact don't use it. The game is really broken for it when it comes to lowering acceleration. The computer doesn't really defend properly because they just wait for you to go into them and you can get past them every single time using the right stick.

    - I use the default cam. I tried Tele for a long time but it's too hard for shooting on manual.
     
    Last edited: 10 November 2012
  6. edgar o5

    edgar o5 Non-League

    7 October 2012
    Hello again guys, back again but this time with some legendary manual settings for you.


    What I tried accomplishing here was to have a slower than normal speed game but not too slow as I get easily bored, especially knowing that I’m playing versus the AI.


    I tried making these to allow you to have a smooth passing game, but at the same time not too easy to pass the ball around thus leading to the user having more possession than the cpu. Think I managed that pretty good as I have tested them a bit and the only team to actually beat me (possession wise) was Barca but was pleased as it seemed default tactics played a part.


    Plus it’s Manual it’s supposed to make you feel like you are in control but what I have experienced with other sliders is that there is too much passing error, which makes me feel NOT in control.


    Also brought the passing speed down which imo help reduce every team playing ping pong soccer as it allows for more balls to be intercepted and a bit more stray passes. Upped the passing error to 54 to help keep the passing percentage at around low 80’s to high 70’s.



    For shooting again brought the speed down 4 points and only had to up the shooting error 1 for the cpu. For this also had the User GK ability to 58, this allows for realistic scorelines for 10 minute games. It seems to depend on each game as I played barca using Recreativo from la liga second division and only lost 0-2 but they did have the stats in their favour. Then played a gave using BSC Young Boys and allowed to quick early goals to J.Defoe but then settled and only allowed one after.


    You have to play smart aggressive defense and know when to go on offensive mentality and also defensive. If you try and go all out attack you will get punished on the counter. Played a game Man U vs Celtic and I could feel the ratings difference, in my favour , allowed and early goal on a deflection so I went all out attack early in the second half and ended up losing 0-3 on counter attacks. So you can definitely tell the difference between a low rated team and a high one.


    For Lines it’s hard to explain for me as English is not my first language but just wanted to have a more lively game. Didn’t want all the time in the world to think before passing the ball wanted to actually feel as if I was playing another person.


    You might think the Line Height is to HIGH but what I did to counter that is the First touch error brought it up to 74 for the CPU as some teams try to play quite a few over the top balls but not all players will have the perfect first touch thus allowing for less 1 v 1, but you will get your share of them.


    Not trying to make these sliders seemed like the perfect simulation, or simulation for that matter, just trying to make fifa fun using full manual controls.

    Hope somebody out there enjoys them.

    (11-17-2012)

    Control Settings
    Auto switching - Air Balls
    Auto Swit.Move - None
    Passing Pwr ***.- OFF
    Pass Assistance - MANUAL
    Through Pass ***- MANUAL
    Shot Assistance - MANUAL
    Cross Assitance - MANUAL
    Lob Pass ***. - MANUAL
    Save Assitance - not needed
    Anolog Sprint - ON
    Defending - Tactical

    Camera
    Tele Broadcast
    Height - 0
    Zoom - 20

    Match
    Half Lenght – 10 minutes
    Difficulty - Legendary
    Game Speed - Normal


    USER / CPU
    Sprint 35/35
    Acc. 44/44
    Shot Error 52/51
    Pass Error 53/54
    Shot Speed 46/46
    Pass Speed 37/37
    Inj. Freq. 60/60
    Inj. Seve. 25/25
    GK Ability 58/54
    Marking 95/96
    Run Freq. 10/10
    Lin.Height 82/86
    Lin.Lenght 4/6
    Lin.Width 30/32
    Fullbacks 53/53
    Powerbar 57
    FirstTouch 70/74
     
    Last edited: 17 November 2012
  7. st8ichkov

    st8ichkov Non-League

    15 November 2011
    Anyone recommend me a good, relistic sliders for assissted control settings with not more than 8min halves.

    Thanks
     
  8. Pye266

    Pye266 Championship

    3 February 2006
    Ireland
    Celtic & Derry City fc
    I use assissted on these slider by scorpio. Might want to play around with the First touch error to get it to your liking. though i like it like this. Brill for playing in lower leagues...ect. If tou make the shot error 50 you get some cracking games as well.

     
  9. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    La Manga Del Mar Menor, Spain.
    Sheffield Wednesday
    Yikes, that's what I'd call an arcade setup, but if you're happy that's all that matters :)
     
  10. torpedo celtic

    torpedo celtic Non-League

    4 November 2012
    PS3 and XBOX360 (after patch 1.03)

    THESE I CREATED TO PRODUCE THE TYPE OF MATCH i LIKE TO SEE WHERE THE GAME CAN MOVE QUICKLY FROM ONE END TO THE OTHER WITH A FEW KILLER GROUND PASSES BUT ALSO SO THAT THERE IS A LOT OF CLOSING DOWN OF PLAYERS, I WOULD DESCRIBE IT AS COUNTER ATTACKING WITH SKILL NECESSARY TO PULL OFF YOUR COUNTER ATTACKS, MUST USE MANUAL CONTROLS TO GET THE KILLER PASSES

    SETTINGS FOR CAREER AGAINST CPU

    game speed fast
    difficulty pro
    controls manual
    for user and cpu

    everything 50 except

    goal keeper ability = 39
    marking = 89
    run frequency = 90
    line height = 75
    line length = 32
    line width = 60
    first touch control error = 63
    ================================================== ============================================

    AGAINST ANOTHER HUMAN OPPONENT

    game speed fast

    everything 50 except.....................(+ OR - FROM ABOVE)
    speed = 78..................................(+18)
    acceleration = 78..........................(+18)
    goal keeper ability = 39
    marking = 91.................................(+2)
    run frequency = 90
    line height = 75
    line length = 32
    line width = 60
    first touch control error = 50...........(-13)

    I think most of the settings I used are self explanatory but I will explain which ones are related etc, line height being at 75 is very important because most professional football clubs attempt to maintain their defensive line as far from the goal as possible, this will settle it on edge of 18 yard box and will also ensure the teams do not give up territory too easily, this figure has been arrived from studying matches on tv.

    Line length is related to run frequency, with line length at 32 it is a fair average of what you would expect to see in a match with the run frequency ensuring your team get into attacking positions, this also adds to the game because it means that if you use manual passing you are required to anticipate where to pass the ball rather than passing straight to a static player which isnt very interesting and makes for a dull game of football. So this setting is favouring attacking football. If you reduce run frequency then you must also increase line length to ensure that you have enough players in good attacking positions.

    Line width is 60 for a few reasons but mainly so that cpu players do not stand about like they dont know that you are there, so it ensures all players get involved in defense however in real football it would be less than this but it does bring another 2 things to the game, it makes defending that bit more challenging and opens the game up providing more passing opportunities but possibly the best aspect of it as far as gamplay is concerned is that passes are not so short that it becomes boring and you feel good about your passes if you use manual controls, there also seems to be an issue with performing short passes in fifa 13 on default pass speed which results in the ball being hit too hard and going out of play etc. 60 is good but 50 may be fine but game will not be as much fun.

    The first touch control error is important against the cpu because it adds authenticity to the matches but against another person it takes something away from the game and its much better to increase speed and acceleration instead because it adds a lot of fun because it requires faster reaction times, increases the amount of closing down of the man on the ball and even increases injuries, so its all good and adds a lot to a match but against the cpu it will just make you hate the game because its unfair to you.

    Marking at 89 against cpu in my opinion is what you would expect from a game on tv but against another human opponent I increases this because the cpu is better at defending but also because it reduces the gap between teams of different star levels and ensures a more realistic balance where the lower star team can take on the higher star team without getting a hiding everytime so its good if you play your friends in a champions league and you all have a team in each group and someone plays their opponents for example, so really good at 91 against human to make great games.
     
    Last edited: 12 December 2012
  11. michael4321

    michael4321 Champions League

    15 November 2010
    Poland
    Hi Placebo I still play with your 0,7 sliders, Im still sutisfied. Can you comment what do you think now about 0,7 sliders - you changed them to have harder gameplay - ver. 1.0 (I think too hard for me) but can you point on some sliders in ver 0,7 which I should change a bit? (maybe to have even better gameplay).
    Regards!
     
  12. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    La Manga Del Mar Menor, Spain.
    Sheffield Wednesday
    It's hard to say as we all like slightly different things in our gameplay, perhaps the best way is for you to look at 0.7 and 1.0 and compare what's different and perhaps try a middle setting between the two, see how that feels :)
     
  13. michael4321

    michael4321 Champions League

    15 November 2010
    Poland
    The worst thing, and I think its impossible to change it by sliders, is that when I play Cup (any domestic cup) I win 1st, 2nd round and then in 3rd/4th, even against low class team (when I take best team) I loose - they play like 11 Messis. I cant change it by sliders, I think its some kind of programmed round that CPU has to beat you. When I play the same match in exibition I can win with this team 4-0 easily. Thats my biggest problem.
     
  14. torpedo celtic

    torpedo celtic Non-League

    4 November 2012
    I did these with AUTOMATIC out of interest think its good for first go with AUTOMATIC cos I find it boring but this is ok game with these settings

    AUTOMATIC PASSING GAME

    game speed NORMAL
    difficulty LEGENDARY
    controls AUTOMATIC
    for user and cpu

    everything 50 except

    goal keeper ability = 39 ? (NOT TESTED IT ENOUGH)
    marking = 91 (THIS IS A LITTLE HIGHER than for manual passing)
    run frequency = 90
    line height = 75
    line length = 32
    line width = 32 (THIS IS MUCH LESS than for manual passing)
    first touch control error = 80 (THIS IS MUCH HIGHER than for manual passing)


    if you wanted to use these settings for manual passing you would need to decrease first touch control error to about 63 on fast or to about 80 on SLOW and increase the power bar to 100 to enable you to play shorter passes at the correct pace, most of the time the power bar does sweet FA so maybe pass speed to 25 for both user and cpu, marking may be 89 but dont know how much that would effect the game 91 should be good enough if you want a hardcore challenge where you need to play quick short passing game but in my experience this is boring on manual passing but good on automatic
     
    Last edited: 13 December 2012
  15. torpedo celtic

    torpedo celtic Non-League

    4 November 2012
    SIMULATION SLIDERS

    think I've cracked the code almost would be good if I could get some feedback to help improve them

    Just been playing with user and cpu on the same values

    tested on PS3

    difficulty legendary (tested on)
    game speed SLOW (tested on)
    controls manual (tested on)

    sprint speed 46
    acceleration 48............or 50 if you want better game............ acceleration only affects how long it will take to reach top speed

    shot error 57..................got from Jamies Sliders not tested enough to know if I like
    pass error 55
    shot speed 48................got from Jamies Sliders " "
    pass speed 39..............or 40 IF YOU HAVE LIKE ME PREFER 50 PASS ERROR, SHOT ERROR & SPEED, SPRINT & ACCELERATION ALL ON 50
    injury frequency ??
    injury severity ??
    goal keeper ability ??
    marking 91..............................or between 89-91................definetely 91 against another HUMAN 89=open 91=realistic pro game
    run frequency 90......................or between 87-90........87= slow tempo.....90=fast tempo
    line height 62
    line length 32.................or 33 for better attack.........32 is for better defense
    line width 20..................this seems bammy but its more realistic overall
    full back positioning 50
    power bar 55
    first touch control error 67................or between 63-67 or whatever you decide looks better for you

    I dont know which line length is best with this yet 33 favours the attack and 32 favours the defence

    I THINK SETTING TO 50 ANYTHING TO DO WITH SHOOTING, PASSING OR RUNNING PRODUCES A FAR BETTER MATCH EXCEPT FOR PASS SPEED WHICH I PUT AT 40 WITH POWER BAR AT 55
     
    Last edited: 14 December 2012
  16. john264

    john264 Conference

    27 December 2012
    athens greece
    olympiakos fc
    hi guys!placebo i played last year with your sliders in fifa 12,this year game sucks but i cant play pro,i tried but i cant!i am playing with your sliders now.i have sprind speed 40/40 acceleretion 44/44 and all user sliders about passing 50 and first touch 55.can you advise me some sliders for cpu similar but not god mode?thanks and sorry for my bad english
     
  17. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    La Manga Del Mar Menor, Spain.
    Sheffield Wednesday
    Sorry I only play on legendary so can't help you, there's really no way to have the AI play realistically on professional and that's the only thing I look for in sliders.
     
  18. john264

    john264 Conference

    27 December 2012
    athens greece
    olympiakos fc
    my bad!!!i play on legendary,i ment i cant play pro evolution soccer
     
  19. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    La Manga Del Mar Menor, Spain.
    Sheffield Wednesday
    Aha, ok so I'm a bit confused what you need different from my last posted slider set? :)
     
  20. john264

    john264 Conference

    27 December 2012
    athens greece
    olympiakos fc
    i have reduse user pass error an speed and now the game is easier,i have the best team on my league,it is from creation center and i want it more challenging but not cheating.reduse cpu pass error?
     
  21. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    La Manga Del Mar Menor, Spain.
    Sheffield Wednesday
    Yes, raise your pass speed/error, lower CPU pass speed/error. Also raise first touch error for you and lower it for CPU.
     
  22. michael4321

    michael4321 Champions League

    15 November 2010
    Poland
    Sorry for changing subject to fifa12 for a moment:
    Placebo - can I ask you for sliders to fifa12, your final version. I reviewed fifa12 sliders thread but I cant find final sliders (too many versions posted) - thanks a lot.
    I love your sliders for fifa13 ver. 0,7 so I know you did excelent sliders for fifa12 too, which I want to start playing again (mostly because of Camp Nou).
     
  23. nikolapfc89

    nikolapfc89 P.F.C

    7 December 2008
    Novi Beograd
    Partizan Belgrade
    How to setup sliders,what should i do,for catch-up thing?
    I mean when i go with some explosive and speed player,and MErtesaker is faster than him.How to avoid that with sliders? Is it possible? :)
     
  24. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    La Manga Del Mar Menor, Spain.
    Sheffield Wednesday
    I haven't noticed that in Fifa13, if your fast player runs at a slow player it's easy to burn past them, especially when you knock the ball past them.
     
  25. michael4321

    michael4321 Champions League

    15 November 2010
    Poland
    Placebo can I ask you what you play in fifa13? League/career/tournaments?
    I have feeling that when I play tournament in some round one team is becoming like 11 Messis and beat me, no chance for me. In league its the same, I win 3,4 matches than it is 5th and I lose 0-3, even when it is low class team. Is this only my feeling? Was it discussed here?
    I dont change tactic, just play with the same and mostly with the same players. Maybe this is the problem.
     
    Last edited: 17 January 2013
  26. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    La Manga Del Mar Menor, Spain.
    Sheffield Wednesday
    Career mode only.
     
  27. Issidingo

    Issidingo Guest

    I hope next year EA will implement the slider "menu speed". It is really a pain how slow, dull and unispired the menu system is. It takes frikking forever to do anything. And since they have a million teams a system to quickly select the teams would be very much appreciated (like the globe in fifa wc).

    And i am not buying the game if they don't put in on the fly subs. I hate pausing the game.
     
  28. cratoz

    cratoz Il tridente

    16 February 2006
    Sweden
    Inter
    :P

    Agree!
     
  29. ricbatistini

    ricbatistini Non-League

    5 February 2013
    Hello. I'm seeing too many sliders and I don't know wich one is the best for me. Can anyone please give me a god set of sliders to play Fifa 13 in WORLD CLASS with 6/7 minutes halves? It will be great.

    Best regards,
     

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