You've described really well why sometimes playing PES I feel like I'm playing a turn-based game. I put in my input and wait for the game to decide what should happen. Obviously all games are like that in reality, but most modern day games mask that process. Having said that, it's interesting to me how the two games are in stark contrast with their approach to this, and both have equally big, but different, issues because of it. PES is a very curated experience. The game limits freedom and responsiveness, but in return you don't get animations and interactions that look horribly weird, unrealistic and just wrong like can happen in FIFA. It's all very polished and refined but that's because PES doesn't allow you to do whatever you want whenever you want. There's strict limitations. FIFA on the other hand takes a sand box approach to its gameplay. And not the RDR2 sand box approach, but more like Far Cry. It wants to allow you to do whatever you want, obviously within the confines of certain rules, but those boundaries are often blurry. So you get hyper-responsive gameplay with tons of freedom, that allows for far greater variety, but you get rag-doll player animations and way too much randomness; it feels far less grounded than PES. I don't know that either approach is better than the other, as both come with sacrifices. Ideally I think both games would be better served by moving a little in the direction of the other.