FIFA 16 News & Discussion Thread

Discussion in 'FIFA' started by MUFan23, 27 May 2015.

  1. Ciais

    Ciais Random Unknown Guy

    1 January 2006
    Genoa, Italy; now Buttrio (UD), Italy
    Genoa CFC
    Here you go: https://mega.nz/#!X1URESTZ!A1VZLKKbZrBgMjQNLvqiBwFscZ0uM33ghpz--wMKiLo

    It's exactly the same, except Marking is no longer increased.

    Also, can you replace these strings in cl.ini and let me know if the pace is lowered?
    [] //ATTACKING
    MENTAL_VISION=30
    FORCE_ANY=0.5
    FORCE_FRONT=0.7
    FORCE_BACK=0.1
    FORCE_OBJECTIVE_FORCEDLONGPASSUP=1

    Cheers :))
     
  2. Madmac79

    Madmac79 Premiership

    11 September 2006
    Had time of only make a single match.. a Genoa (me)-Juventus in your honour :D .. added your latest strings in the CL as well..

    Of course a single bout is not enough to say much, anyway:

    1-1.. good flow of the game.. I noticed many more long balls by the cpu, and we ended with 4-4 fouls..

    Will say more with when I'll be able to play a Cup :) .
     
    Last edited: 13 March 2019
    Ciais likes this.
  3. Ciais

    Ciais Random Unknown Guy

    1 January 2006
    Genoa, Italy; now Buttrio (UD), Italy
    Genoa CFC
    Thanks Madmac,

    in the meantime I'm trying to do something on my end too (also looking to apply different team tactics and mentalities too along the way).

    Saludos :))
     
    Madmac79 likes this.
  4. Ciais

    Ciais Random Unknown Guy

    1 January 2006
    Genoa, Italy; now Buttrio (UD), Italy
    Genoa CFC
    Had a game with latest Gameplayzer, plus Reactions reduced by 20% instead of being upped.
    [​IMG]

    Will do some other tests by mixing up a few things, but this is how it is with FIFA: to win some you have to lose some, you can't have both (in this case, gameplay and fouls)

    Will keep you informed :))
     
  5. El Pajaro

    El Pajaro League 1

    14 May 2008
    Good news. That fixed it for the CPU.

    [​IMG]

    But it looks like I don't have time to catch and grab the CPU players that much anymore (and foul them). Maybe the increased reaction attribute determines how fast they're going to pass the ball instead of holding the ball for a while (and giving player more time to catch them).

    But now the gameplay is pretty much perfect. If the increased reaction makes the game tougher and CPU forwards smarter I'm all for that (even if I have to sacrifice a few player fouls for that). It could be just this game again though.

    Chile made a beautiful goal from midfielder's long pass to the running forward. Long passes is definitely a great improvement.

    BIG improvement over the previous Gameplayzer, definitely. That was a miss, imho.
     
    Madmac79 and Ciais like this.
  6. Ciais

    Ciais Random Unknown Guy

    1 January 2006
    Genoa, Italy; now Buttrio (UD), Italy
    Genoa CFC
    CPU players playing "hot potato" with the ball could be fixed by editing Team Tactics, which is what I plan to do next

    You also seem to have more fouls than what I had with reduced Reactions just a few moments ago (speaking about foul/tackle ratio here), I'll probably leave that at 70% then (I was seeing too braindead players with it at -20% anyway)

    Cheers :))
     
    Madmac79 likes this.
  7. El Pajaro

    El Pajaro League 1

    14 May 2008
    That's possible. It plays beautifully now. I wouldn't sacrifice the benefits for a few extra fouls. Even better if it can be addressed with team tactics.
     
  8. Ciais

    Ciais Random Unknown Guy

    1 January 2006
    Genoa, Italy; now Buttrio (UD), Italy
    Genoa CFC
    Yes, I wouldn't sacrifice them either, of course :))

    Still, I want to try some tweaks to at least increase them reasonably (meaning, without ruining the gameplay). I'm slightly tweaking the Defensive Work Rate for DFs and MFs (increasing it for them), I believe it's related to that

    PS: About tactics, I already have some presets (long balls, possession, ...). The question is how to assign them.
    As I was explaining to Pap earlier, I know of mods/patches that swap team/league IDs (eg: Iceland becomes Albania and viceversa), and name teams differently (eg: Brasil instead of Brazil).
    Since I really can't assign them to every possible ID/name combination (fifaCCitiu never did, probably because of this reason), thanks to Pap's Whoscored.com tip I'm gonna try to find a correlation between their ratings/mentality in the Teams table in DB, and their preferred style of play according to Whoscored.com.
    It's not the most ideal solution, but it's the most "universal" one :BLUSH:
     
  9. jottes

    jottes Non-League

    2 July 2004
    I´ve got a question. I gameplayzed the db without errors, in CM16 I see the right values (e.g. Balance 10) but ingame I see the old values, for e.g. Balance is at 67. I regenerated, but no success. I´m using a patch for 18/19-Season by fifaturks
     
  10. Ciais

    Ciais Random Unknown Guy

    1 January 2006
    Genoa, Italy; now Buttrio (UD), Italy
    Genoa CFC
    @jottes: Did you start a new career, or are you continuing a new one? Any edit to the DB is not save compatible, I'm afraid :((

    @All:
    [​IMG]
    I tweaked some stuff in the DB, and heavily edited the Sliders. Do you want to try this new version?
    PS: Still haven't touched Team Tactics.
    PS2: Cards were all over the place, so I'm setting the card strictness to 0.1 after this.

    Cheers :))
     
  11. papinho81

    papinho81 League 1

    22 March 2017
    Chaumont Switzerland
    Olympique de Marseille
    Jottes, you need to reset the squad to default in the edit team section of the game. Once you did that you can save the squad file in your profile menu in game.
     
    Ciais likes this.
  12. Ciais

    Ciais Random Unknown Guy

    1 January 2006
    Genoa, Italy; now Buttrio (UD), Italy
    Genoa CFC
    Thanks Pap, I never had to do that before (probably because I never edited squads ingame), so I had no idea :))
     
  13. El Pajaro

    El Pajaro League 1

    14 May 2008
    Haha that's crazy. Of course I want to try that. Give me a matching cl.ini to go with that too. :D
     
    Ciais likes this.
  14. Ciais

    Ciais Random Unknown Guy

    1 January 2006
    Genoa, Italy; now Buttrio (UD), Italy
    Genoa CFC
    Here: https://mega.nz/#!P1MnnSAD!zspJZyxIBiM1pLKTvUe9CdEl7MnoS-C1d1FdPociRLI

    Differences from previous version:
    • Reactions are being kept at +70%
    • Marking is no longer increased, it's left untouched
    • Attacking Work Rate has been mainly reduced to Low only for DFs/MFs, proportionally
    • Defending Work Rate has been mainly increased to High only for DFs/MFs, proportionally

    Sliders (IMPORTANT, edits in bold):
    Legendary, 15 Minutes, Slow:
    Sprint 51 50
    Acceleration 49 48
    Shot Error 53 53
    Pass Error 55 64
    Shot Speed 50 50
    Pass Speed 35 35
    Injury Freq 70 70
    Injury Severity 60 60
    GK Ability 15 15
    Marking 58 65
    Run Freq. 37 37
    Height 40 40
    Length 60 60
    Width 60 60
    Fullbacks 50 50

    Power Bar 50 -
    First Touch 40 50

    In order:
    • Too many shots were hitting the posts for me
    • Now there are more runs, with possibly more offsides (I was having none)
    • The defensive line now is a bit higher -- creates more midfield battles, and isn't too much cramped in the area, also for the offsides
    • FWs and MFs should try to tackle more actively when losing ball on the attack, also causing more fouls
    • They should cover the wings more, instead of being cramped in front of the box
    • Fullbacks should push more (I saw Spinazzola yesterday, BTW), but just the right amount

    cl.ini:
    [] //ATTRIBUTES
    CPUAI_USE_ATTRIBUTES=1
    CPUAI_USE_TRAITS=1
    CPUAI_USE_MENTALITY=1
    CPUAI_USE_DIFFICULTY=0
    MUST_RUN_FWD_INTENSITY=0

    [] //ATTACKING
    MENTAL_VISION=30
    FORCE_ANY=0.5
    FORCE_FRONT=0.7
    FORCE_BACK=0.1
    FORCE_OBJECTIVE_FORCEDLONGPASSUP=1

    [] //DEFENDING
    CPUAI_DEFENSE_DIFFICULTY=9
    MENTAL_INFLEXIBILITY=100
    MENTAL_POSITIONING=100
    MENTAL_INTERCEPTIONS=75
    FORCE_OUTSIDE=8.0
    FORCE_INSIDE=8.0
    KEEP_UP_PRESSURE=1
    EFFORT_GIVEUP_LEVEL=99
    AI_NO_SLIDE_TACKLE=0
    MAX_REASON_FOR_SLIDE_TACKLE=2
    MAX_REASON_FOR_STAND_TACKLE=1
    SLIDE_TACKLE=500
    STAND_TACKLE=500
    SLIDETACKLE=500.0
    TACKLE=500.0
    DIVES_INTO_TACKLES=100
    ALLOW_TACKLE_FROM_BEHIND_WHEN_AGGRESSIVE=1
    ENABLE_PHYSICAL_PLAY_PUSH_PULL=1
    PULL=40000
    PUSH=8000
    FOUL_TEAM_SIDE=1
    FORCE_FOUL_TEAM_SIDE_ENABLED=1
    CONTENTIOUS_FOUL_ENABLED=1

    [] //REFEREE
    RULES_FOUL=1
    REFEREE_FOUL_STRICTNESS_OVERRIDE=2.0
    REFEREE_CARD_STRICTNESS_OVERRIDE=0.1
    USE_PRECISION_REF=1

    [] //CHEATING
    MovementPrediction=0
    CPUAI_GetBallToPlayerScorePredictionPoints=0
    [ADAPTIVE_DIFFICULTY]
    ENABLED=0

    Enjoy! :))
     
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  15. El Pajaro

    El Pajaro League 1

    14 May 2008
    Still in the office. Can't wait to test this. Will play as soon as possible. Thanks man.
     
    Ciais likes this.
  16. jottes

    jottes Non-League

    2 July 2004
    It worked, thank you very much!
     
    papinho81 and El Pajaro like this.
  17. andersfss

    andersfss League 2

    25 December 2016
    Thanks Ciais, can't wait to try :)
    P.S. Does anyone know how to remove this stupid ball cursor?
     

    Attached Files:

    Ciais likes this.
  18. Ciais

    Ciais Random Unknown Guy

    1 January 2006
    Genoa, Italy; now Buttrio (UD), Italy
    Genoa CFC
    I know how to remove it in PES5/6, but in FIFA 16... I don't know which file to extract it from, sorry :(
     
  19. andersfss

    andersfss League 2

    25 December 2016
    I tried now a new version, it's amazing. My first impression is, but of course it will not hurt to still test. All the advantages of previous versions are connected - not very fast, but at the same time a dynamic game, mutual fouls, active CPU in the attack etc. I played now against Real Madrid and got a wonderful goal from Ronaldo after crazy cross at the end of the first half. Notice how Ronaldo runs into the box after Bale gets the ball. It's awesome

     
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  20. El Pajaro

    El Pajaro League 1

    14 May 2008
    When it comes to football games this really is a gamechanger (no pun intended). Test game with the newest Gameplayzer starts now. Report soon.
     
    Ciais likes this.
  21. ballsinwater

    ballsinwater Non-League

    8 August 2018
    anybody mind uploading some extended gameplay or even a full game if you have a chance? Have to wait till i get home to try this out and I'm itching to see some more gameplay lol. Also, does it take a long time to install / set up these changes?
     
  22. Ciais

    Ciais Random Unknown Guy

    1 January 2006
    Genoa, Italy; now Buttrio (UD), Italy
    Genoa CFC
    No, it doesn't take long at all. Do you also have the v1.01 EXE to go with the DB Gameplayzer, sliders and cl.ini?
     
  23. El Pajaro

    El Pajaro League 1

    14 May 2008
    Impressions from the latest gameplayzer:

    Game got considerably easier
    CPU defense was wide open
    I get a lot more passes through to my forwards because of the weak CPU defense
    More offsides (this wasn't really an issue before, either)
    No more fouls than before
    CPU forwards attempt a lot more straight shots from the air (that all go to the stands)
    CPU forwards attempt straight shots even from the penalty area even when they have time to get the ball to their possession and make a perfect, easy shot and goal

    Again, it was just this game but it was the easiest victory for me so far. I could have won 5-0 or 6-0.

    Maybe it's the sliders that made the difference. Previous version + sliders was way better.

    [​IMG]
     
  24. Ciais

    Ciais Random Unknown Guy

    1 January 2006
    Genoa, Italy; now Buttrio (UD), Italy
    Genoa CFC
    You keep playing as Argentina, try changing DBs/teams

    Anyway, I'm starting to get tired...
     
  25. El Pajaro

    El Pajaro League 1

    14 May 2008
    Yeah but I want to play this exact same matchup so the testing results are perfectly comparable. Two pretty good teams against eachother. For me the previous one was easily the best version so far. Or maybe it was just the sliders?

    PS: Do you still have that previous Gameplayzer file? I think I overwrote it.
     
  26. El Pajaro

    El Pajaro League 1

    14 May 2008
    Playing another game right now and I can verify it. It's just the sliders. No need for to go to the previous version.

    I changed back to your previous slider suggestions with line height 0, etc and used the previous cl.ini. Dramatic difference for the better. The CPU defense is much tighter and more challenging with those settings.

    It was like a night and day. But look at the amount of fouls my team got here. :o

    [​IMG]
     
    Last edited: 13 March 2019
  27. Ciais

    Ciais Random Unknown Guy

    1 January 2006
    Genoa, Italy; now Buttrio (UD), Italy
    Genoa CFC
    Good for you

    Enjoy

    Bye
     
  28. El Pajaro

    El Pajaro League 1

    14 May 2008
    :BLINK:
     
  29. papinho81

    papinho81 League 1

    22 March 2017
    Chaumont Switzerland
    Olympique de Marseille
    Ciais, for the team tactics using whoscore data you might want to have a look at what I did for pes 2017.
    I created a table where I simply pasted table summary from whoscore and it automatically computed the tactics for the teams. You can download that xls table here: http://www.mediafire.com/file/vihek7hqy0vw6ap/Tactic_spreadsheets.zip.

    May be it can help you assigning tactics.

    PS: don't loose faith in your work. Just don't keep your head permanently in the rabbit hole (improving the gameplay), take breathes of fresh air, otherwise you will become insane. You are dealing with so many interacting variables at the same time.
     
    Last edited: 14 March 2019
  30. El Pajaro

    El Pajaro League 1

    14 May 2008
    Indeed. You have done amazing things to this game. Don't burn yourself out.
     

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