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Fifa 11 textures editor released

Discussion in 'FIFA' started by jor1980, 12 October 2010.

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  1. jor1980

    jor1980 Conference

    3 October 2007
    Hi to everyone finally i have released my fifa 11 textures editor.
    This version is 32 bits version but soon it will be available a 64 bits one.

    Now i have released the tool i am going to finish the tool to export faces to blender and 3ds max.

    Here is the link to the tool and the readme, if you detect a bug you can contact me in the thread of the tool in moddingway forums.



    DOWNLOAD IT
    http://downloads.moddingway.com/file/5733.html

    Features

    This program allows you to open .big files to watch the textures included in them.You can export the texture display into the big picturebox clicking save image button. If the subfile has more than one texture they will be displayed in the small pictureboxes, to export them click over the small picturebox and the texture will be displayed into the big picturebox and you could export it clicking save image button.

    -Export file to path:
    Once you have open a .big file you can export any subfile to the corresponding path into "Game" folder clickin Export File To Path button. Don´t worry about create the subfolders into "Game" folder, the program does it for you.
    You have only to select the "Game" folder. The file exported will be decompressed if it has zlib compression

    -Export file:
    You can export any subfile to the folder you chose clicing Export File button, and the program will decompress
    the file if it has zlib compression and export it

    -Make the game read a subfile outside a .big file:
    If you want the game to search a subfile outside a .big file first you have to export the file to its corresponding path selecting a file into the listbox and clicking Export file to path button then go to menu edit and select Active .big file´s into folder and the program will configure the game to load the file selected outside the .big file. This option will change the corresponding .bh file so make a security copy to avoid problems

    -Report of the files configured to be loaded outside a .big file:
    To know which subfiles had been configured to be loaded outside a .big file open a big file and then go to edit menu
    and select subfiles in folder report.Then you will have to selec the corresponding .bh file and the report will be shown

    -Search files
    Once you have openend a .big file you can search the subfiles included into it selecting search file into edit menu
    the program will search for all the files which contains the word introduced by you.

    -Import texures over a file
    You can only import the textures over saved .rx3 files not over the .rx3 files included into the big files.
    So the first step is export the .rx3 file from the big file the open the .rx3 file and select the texture over you want to
    import a new one, then simpli drag and drop the new texture over the big picturebox. You can import it in many formats and the program will transform it

    Note:if you see some textures as a simple colour and the type in the status bar is not Unknown check the transparency checkbox to see the texture with its trasnparency info
     
  2. Erevos

    Erevos League 2

    11 September 2006
    great news thank you!!!
     
  3. Cesc Fabregas

    Cesc Fabregas Gooner

    15 June 2007
    Germany
    BVB / Arsenal
    Finally, thanks for this great work :)
     
  4. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
  5. Tom

    Tom likes turtles Staff

    12 December 2001
    Hamburg
    Please use the thread Placebo mentioned. Thanks.

    Closed.
     
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