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cheers for the pm,il have a few more questions later but what il start off with is is the ball a free entity now,i found in some instances in pes 2011 that it was being controlled by an outside force
Woooop finally the possibility that we have evo-web representation is good enough for me
Thanks for the pm, Lami.
Only just logged in, so the main questions I had have been asked by LTFC.
Actually, there is one - if the Yair12/25 thing was fake, then my question would be about the advantage rule/bookings. Is it fixed?
Thanks.
has been clearly fixed in pes 20121. To what extent is "start-stop-start-stop.." passing animation issue tweaked/fixed (see video below)
My questions, for now, will be pretty basic:
- How's the shot feint with Square + X? Similar to old times, or is it more like the current one?
- Lofted through-balls (L1 + triangle), do they work better than 2011?
- If you do get to play 2-player co-op, how's the player switching?
- Passing settings, how do they affect the accuracy and ease of getting the ball where we want to?
- Player movement, how is it? 2011 sometimes felt a bit clumsy, I guess.
- R2 shooting?
- How's the "off-the-ball controls" in FKs and CKs that have been talked about? Are they a gimmick, a cool thing, or maybe something that could be easily exploited?
- How's passing in FKs and GKs? Can we now pass anywhere - and if so, how?
- How's CPU pressure in highest difficulty? Absurdly high, even to our defenders sometimes getting swamped by 2 opponents, or is it more reasonable?