1. We use cookies to personalise content and ads, to provide social media features and to analyse our traffic. We also share information about your use of our site with our social media, advertising and analytics partners. Learn More.

Armed Assault News

Discussion in 'Other Games' started by APX, 20 April 2006.

  1. APX

    APX FIN

    8 July 2005
    Suomi Finland
    The demo has now been released and is available to download on the following sites:

    www.Gamershell.com
    www.Computergames.ro
    www.GGmania.com
    www.Tiscali.cz

    --------------------------------------------------------------

    Armed Assault is a tactical military first person shooter game which is considered to be Operation Flashpoint 1.5.
    From the creators of Operation Flashpoint comes this military shooter featuring fully open, immersive environments challenging players to explore and make strategic use of as they infiltrate and engage in combat on enemy soil. Deploy your squad over 100 square kilometers of territory, utilizing military and civilian gear and vehicles once on the field. Comprehensive multiplayer and mission editor functions allow gamers to go deeper into the Armed Assault experience beyond the single player missions.

    Armed Assault recharges in a new engine with additional fresh, modern time setting. Freedom of action and immersive complex environments blended with unique touch of total realism.

    What are some the features of Armed Assault?
    Engine/Graphics

    * DX9 Engine incorporating many of the latest features, including High Dynamic Range rendering

    * Reworked lifelike animations.

    * Fully streaming game engine allowing extremely large environments loaded with various special effects.

    Environments

    * Environments are richly detailed and varied.

    * New huge sized battlefield (landmass exceeds that of all islands from Flashpoint & Resistance combined) 400 sq Km island.


    * New densely populated battlefield (approximately twice the number of objects on all previous islands combined).

    * Dynamic weather and daytime simulation (including tides and star constellations)

    * Ambient wildlife.

    Gameplay

    * Large selection of weapons and vehicles.

    * Unique and proven combatant's AI.

    * New island containing large cities with many different, fully accessible buildings.

    * ArmA s campaign features a brand new story-line, with a modern day setting.

    * Campaign s setting and events inspired by real world events, military strategies and political doctrines.

    * Updated controls and command interface.

    Multiplayer

    * Large, persistent battles.

    * 60+ player multiplayer (plus additional AI), players can join at any time.

    * Unique game modes introducing modes of play not seen in any other game.

    * Cooperative game modes.

    Custom content support

    * Open game architecture.

    * Building on top of the successful Operation Flashpoint addon and modding support.

    * Built-in scenario editor.

    * Versatile object/vehicle animation system.

    * Many useful scripting functions.

    * Mission wizards enable missions to be played with any addons.

    When will Armed Assault be released?
    Although there has not been a exact release date set BIS has said that it will be released in the 1st half of 2006.

    Who is making Armed Assault?
    Armed Assault is being developed by Bohemia Interactive Studios, A Czech games software designer.

    FAQ will be found on:http://www.armed-assault-zone.com/faq.php?cat_id=2


    http://www.armedassault.com/
    http://www.armed-assault-zone.com
     
    Last edited: 23 December 2006
  2. Carl

    Carl Ban Master Staff

    27 December 2001
    N.I.
    West Ham United FC
    Re: ArmA

    Placebo will love you APX ;)
     
  3. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    Re: ArmA

    Sounds great, sign me up! ;)

    Seeing as I put the latest pics on the BIS site last week I'll post them here.......

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]

    (Click thumbnails for larger version) :)
     
    Last edited: 20 April 2006
  4. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    Re: ArmA

    Finnish people have good taste, IIRC Flashpoint was one of the all time best selling games in Finland :)
     
  5. APX

    APX FIN

    8 July 2005
    Suomi Finland
    Re: ArmA

    well without Placebo posting progress update on WC06 thread. i wouldnt have remembered this great game. yeah i still play OFP and its FDF(Finnish Defense Forces) last update of FDF has winter war in it so its fantastic :)
     
    Last edited: 20 April 2006
  6. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    Re: ArmA

    Hot off the press :)

    New preview on GamesRadar

    Also this month's issue of PC Format UK has a 4 page profile of BIS, ArmA, Game2 etc :)
     
  7. APX

    APX FIN

    8 July 2005
    Suomi Finland
    Re: ArmA

    one important thing to know is what are the minimum and recommended requirements any info about that been released yet? what would you quess they will be Placebo?
     
  8. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    Re: ArmA

    Really too early to speculate because we won't know how far we can optimise until the final days leading to going gold :)
     
  9. cigol

    cigol League 1

    14 August 2003
    Re: ArmA

    I wonder whether it will be better optimised for the newer hardware. The original was more geared towards CPU speed was it not?
     
  10. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    Re: ArmA

    Yes it was, it used CPU, RAM, GPU in that order, this time around it will use the graphics card much better than before :)
     
  11. APX

    APX FIN

    8 July 2005
    Suomi Finland
    Re: ArmA

    i hope my x700 can handle it.
     
  12. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
  13. APX

    APX FIN

    8 July 2005
    Suomi Finland
    Last edited: 3 May 2006
  14. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
  15. APX

    APX FIN

    8 July 2005
    Suomi Finland
    Re: ArmA

    http://media.pc.ign.com/media/748/748793/img_3246969.html
    What a great progress there has been for graphics department and the draw distance looks to be huge. Just thinking if there is a sniper on that hill or tank! infantry´s on trouble. :) I wonder if i can order a squad member into ClockTower for example(sniper perhaps) and he would know what to do over there. I remember somewhere that in WW2(or WW1) English Tank Commanders ordered first when they went into towns ect to shoot all high structures like because thats where the enemy spotters/AT soldiers were, only after that would they enter area where there was buildings on both side of the tank.

    couple things that sound pretty damn good:
    "Ambient world: Trees and vegetation gently sway in the wind, or are buffered about by landing helicopters. Birds and insects fly around, movement in your periphery isn't necessarily an enemy, or maybe it is... be alert and vigilant at all times."

    "Ballistic kinetic energy: Bullet accuracy and damage are dependent on a number of factors such as wind resistance and distance to the target.

    Simulated recoil system: No two guns are the same, so firing them shouldn't feel the same; Armed Assault features fully simulated weapon recoil."

    "The AI in Armed Assault provides a stiff challenge from the enemy and a significant amount of assistance from the friendly forces around you. It essentially works around a system of observation, communication and reaction. For example, if your squad is detected by a lone soldier who is part of a small enemy squad, he will most likely communicate this information to the rest of his squad. They will then react accordingly; if they realize they're outnumbered, then due to the tactical disadvantage, they may choose to attempt to set up an ambush, or to flank you to gain the upper hand with the element of surprise, or they may simply choose to run away and hide for a while."
     
    Last edited: 4 May 2006
  16. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
  17. APX

    APX FIN

    8 July 2005
    Suomi Finland
    Re: ArmA

    there are some great news and videos at http://www.armed-assault-zone.com/news.php
    like:
    "RPGVault (IGN-network) has just released a second part to their armed assault interview with Paul Statham [Placebo]"??
    "A new Czech Arma interview has arisen from Gamepage"
    "William Porter has once again updated his blog,"
    "The Loaded Inc website has made a interesting Armed Assault Presentation video From the Idea games booth at e3, it shows 15 minutes of ingame footage and its size is around 40 MB."
    ;)
    good site to keep informed about Armed Assault(i call it Armored Assault btw:)) atleast for these upcoming 3 months.

    Now that i´ve seen the E3 15 minute gameplay video of Armed Assault, all i can say is amazing. It looks as good as Battlefield 2 it is amazing knowing the fact that the freely playable area is huge. The new animations look great the enviroment looks very nice and the editor also looks very good. And knowing this is made for multiplayer in mind unlike OFP, Looks very promising game.
     
    Last edited: 18 May 2006
  18. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
  19. PetrovLFC

    PetrovLFC Raul!

    13 March 2005
    NW London
    Liverpool
    looking sweet. Really just can't wait for this.
     
  20. Blanco

    Blanco Championship

    31 October 2005
    Belgium
    Lol, I didn't know there were OFP fans who like PES.
     
  21. Chris Davies

    Chris Davies At least, I think I am Staff

    14 May 2003
    Tranmere Rovers
    Crikey, it looked alright before, but that's even better. Looking forward to this, especially in multiplayer...
     
  22. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    PES is to Football games as Flashpoint is to military shooters :)
     
  23. PetrovLFC

    PetrovLFC Raul!

    13 March 2005
    NW London
    Liverpool
    Amen brother! :D

    As close to a simulation as possible
     
  24. APX

    APX FIN

    8 July 2005
    Suomi Finland
    Maybe yes.Given the resources they´ve got. Definetly both have ppl working who love to do what they do (and know something about what they try to do).
     
  25. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
  26. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    Some new shots :)

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
     
  27. Blanco

    Blanco Championship

    31 October 2005
    Belgium
    Looks like John's smoke FX (with a much better animation I guess) and FURR effects.
     
  28. APX

    APX FIN

    8 July 2005
    Suomi Finland
    So you are looking for publishers for the game now Placebo ? Are you planning on giving some sort of sneak preview of the game maybe for tilt.tv (finnish game show) :) ?

    this looks nice:
    http://www.armed-assault-zone.com/gallery/screenshots/arma_esports1.jpg

    Hoz on the bis forums has noticed that Armed Assault pc specs have now been shown on the armed assault wiki

    Minimum Specification:

    * CPU: 2 Ghz
    * RAM: 512 MB
    * Nvidia Geforce FX with 128 MB RAM & pixel shader 2.0, ATI Radeon 9500 with 128 MB of RAM
    & pixel shader 2.0
    * Software: Windows XP or Windows 2000 and DirectX 9

    Recommended Specification:
    * CPU: 3 Ghz
    * RAM: 1 GB
    * Video Card: Nvidia 6800 and above or Ati x800 and above with at least 256 MB RAM
    * Free HD Space: 3 GB (or more as needed for downloadable addons)
    * Software: Windows XP and DirectX 9

    -------------------------------

    However please note that as the game is not yet completed these specs may change significantly.
     
    Last edited: 23 August 2006
  29. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    We've been looking and talking to publishers for quite some time now, unfortunately we're having to negotiate on a per region basis.

    Well if they're going to be at GC then there's every chance they can get a look at ArmA (if it hasn't already been arranged). ArmA is being demonstrated at Morphicon's booth by one of my colleagues :)
     
  30. APX

    APX FIN

    8 July 2005
    Suomi Finland
    GC trailer looks nice.
     

Share This Page

Welcome to Evo-Web! As a guest you can browse some of our forums. If you want to join in the discussions and get full access please sign up here.