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ArmA II: Operation Arrowhead

Discussion in 'Other Games' started by Placebo, 2 December 2009.

  1. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    For those that aren't aware we're now working on a standalone expansion to ArmA II, so I guess I should make a thread for it :) Due in 2010 on PC :)

    [​IMG]

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    New interview this week: http://www.themysteryexaminer.com/e...-arma-2/bohemia-interactive-interview-arma-2/
     
  2. Coopz

    Coopz Retired Footballer

    27 April 2002
    Working on a standalone expansion before any have even hit the consoles?

    Disgraceful ;)
     
  3. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    Console version could be some way a way, if there is to be one, hopefully :)
     
  4. jonneymendoza

    jonneymendoza Legend

    1 January 2004
    Arsenal
    consoles cant handle a game like this ;)
     
  5. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    Well I think they can, but not with the high texture quality of a PC game for example, and in the case of ArmA 2 the textures are of very high quality, even more than most PC games I think, so it would for a start take a lot of work toning everything down, I think a console version would work, but it's not something we'll undertake without the full support of a publisher before starting work, we developed Flashpoint Elite for 3 years with zero help from any publisher and it nearly broke the company.
     
  6. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
  7. raffupperv12

    raffupperv12 League 2

    22 January 2007
    Placebo, by any chance do you know if BIS are keeping an eye on Op. Flashpoint DR sales/success as a basis for them bringing at least Operation Arrowhead to the consoles?
     
  8. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    How good or bad it does has no bearing on whether or not there'll be a console ArmA2, it's all down to whether a publisher will back us or not as mentioned before :)
     
  9. romagnoli

    romagnoli Misses Retri

    7 August 2004
    What exactly IS a standalone expansion pack??

    By that I mean, what is the difference between that and a standalone game? I've always seen expansion packs as being like a conservatory; a standalone conservatory is a greenhouse.

    So you see, you've ruined my analogy.
     
  10. jonneymendoza

    jonneymendoza Legend

    1 January 2004
    Arsenal
    i wasnt aware that game was a success?
     
  11. Jumbo_

    Jumbo_ -

    17 August 2006
    Manchester
    Manchester United
    He didn't say it was.
     
  12. raffupperv12

    raffupperv12 League 2

    22 January 2007
    Thank you for clearing that up Jumbo:D
     
  13. jonepain

    jonepain Non-League

    18 December 2009
    This game type is console version.It is handled only for this version.It is Working on a standalone expansion before any have even hit the consoles.I like this game.I have played many times this game.
     
  14. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    That seems to have lost a little in google trans :)
     
  15. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    [​IMG]

    New Carrier Command screenshots, posted here seeing as I never made a thread for CC ;)
     
  16. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
  17. jonneymendoza

    jonneymendoza Legend

    1 January 2004
    Arsenal
    awsome pics. what other new features have they implemented? a new sound system?
     
  18. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    [​IMG]
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    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
    Last edited: 19 April 2010
  19. jonneymendoza

    jonneymendoza Legend

    1 January 2004
    Arsenal
    That looks fucking awsome man thanks. i heard this game may come out in June? can you give us some insight on a release date please?

    Also, i see many people in BIS forum bitching on how you guys dont post more media on this game.
     
  20. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    June :)
     
  21. jonneymendoza

    jonneymendoza Legend

    1 January 2004
    Arsenal
    Brilliant mate. cant wait. Am i right in saying that Arma 2 mods wont work on this game and needs to be redone?
     
  22. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    Not redone no, maybe a little adjusting but not much.
     
  23. jonneymendoza

    jonneymendoza Legend

    1 January 2004
    Arsenal
    Are the sounds being redone as well as some of the Gun animations? What about Full destructible environments like bad company 2?
     
  24. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    Yes, yes and no*

    *unless you have a cray to run the game on ;)
     
  25. jonneymendoza

    jonneymendoza Legend

    1 January 2004
    Arsenal
    a cray? lol anyways the sound and animations are great plus signs mate as those are the two areas that needed improving dramaticaly.

    other then that i cant wait!
     
  26. jonneymendoza

    jonneymendoza Legend

    1 January 2004
    Arsenal

    FUCK YEAH!! cant bloody wait!!!! Bring it on!! But the part about fully destructible enviornments is not true according to you placebo.
     
  27. jonneymendoza

    jonneymendoza Legend

    1 January 2004
    Arsenal
    New video showing a new feature that randomly generates a populated town for you on the games editor!!

    Damm you console fans are missing out big time. if you played this, you wouldnt touch bad company 2 anymore :)

    YouTube - Town Generator - ArmA 2: Operation Arrowhead / Arma2.pl

    edit:placebo me and u should do some coop on this some day

    Anotehr edit: info coming thick and fast with a release date

    The official press release for ArmA 2 - Operation Arrowhead has been released!
    Arma 2: Operation Arrohwead will be released on 29th June exclusively for PC.


    Quote :
    Prague, Czech Republic, April 22nd
    Award-winning independent development studio Bohemia Interactive today confirmed that Arma 2: Operation Arrowhead, the forthcoming standalone expansion pack for Arma 2, best military simulator of 2009, will be available to buy across the globe from June 29th. Developed as a massive standalone expansion pack enlarging Arma 2 to a completely new level, Operation Arrowhead promises to deliver yet more of the highly authentic military simulation gameplay the series is famed for, while shifting the action to an all-new environment and adding key new features to Arma 2’s already vast palette.

    Set in the fictional region of Takistan and taking place three years after the Arma 2’s campaign, Arma 2: Operation Arrowhead features three new world maps with radical new terrain; sandy deserts, a dense city with surrounding countryside and a rocky mountainous region. Also included in the standalone expansion pack is support for controlling unmanned aerial vehicles (UAVs) to observe, strike and rescue from afar, along with a fully-modelled FLIR thermal imaging simulation with unprecedented realism to give the player advantages while working at night, going as far as to model vehicle engine heat, tyre friction and even glowing weapon barrels after being fired. A new campaign is included, with Bohemia Interactive taking the experience gained from its previous games, combined with real world events and political intrigue, to create a storyline that serves as a chilling reminder to the geo-political situation the world finds itself in on a constant basis. Other new features include a detachable backpack system for carrying more weapons and ammunition, and an overhauled optics system allowing keen marksmen to ‘zero in’ their scopes to account for ballistic fall-off.

    ARMA 2: Operation Arrowhead employs a third-generation engine benefitting from more than a decade of continual development and unique experience in implementing new technologies and procedures. Named the Real Virtuality engine, it is widely recognised as the premier platform for modern military simulations where realism and technical accuracy are crucial. Bohemia Interactive Studio’s Real Virtuality engine is used as a base for real-world training simulators implemented by numerous governments and militaries around the world including the United States Marine Corps, the United Kingdom Minstry of Defence and the Australian Defence Force.

    ARMA 2: Operation Arrowhead features in full:

    • New Playable Content: New story campaign for both single and multi-player gameplay. Wide range of new tutorials, single scenarios and multiplayer modes.
    • Massive Game World: Three brand new Central Asia-style large maps including expansive urban, desert and mountainous terrain, featuring a fully destructible and interactive environment.
    • Extra Units and Vehicles: Multiple factions for all sides including US Army, United Nations, Takistani Army and Guerrillas making a collection of 300+ new units, weapons and vehicles.
    • Ultimate War Simulation Experience: Fully integrates with the original ARMA 2 for unmatched warfare simulation.
    • Unique Gameplay Elements: Detachable backpacks with equipment, advanced weapon optics, material penetration modeling, remote real-time simulation of Unmanned Arial Vehicles (UAV), freedom of decision and repercussive actions.


    Arma 2: Operation Arrohwead will be released on 29th June exclusively for PC.


    Press Release provided by Games Press.

    Source
    ________________
     
    Last edited: 22 April 2010
  28. jonneymendoza

    jonneymendoza Legend

    1 January 2004
    Arsenal
    Last edited: 8 June 2010
  29. Placebo

    Placebo Ԁlɐɔǝqo

    3 May 2003
    Esmoriz, Portugal
    Sheffield Wednesday
    My Sprocket version is installed ready waiting for the CD Key to be activated on Tuesday (well Monday night really) :)
     

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